Initial prebuilt support

Support prebuilt shared libraries as an initial proof-of-concept of
prebuilts.  Future changes will support binaries and static libraries,
and the ability to select which to use based on something besides
blueprint properties.

Test: TestPrebuilts run during m -j
Change-Id: I6e84da667e9005ae11844bad01d25cbe4ced1ce3
This commit is contained in:
Colin Cross
2016-10-06 16:12:58 -07:00
parent 4498afc55b
commit ce75d2c6a2
11 changed files with 469 additions and 21 deletions

View File

@@ -33,6 +33,7 @@ func registerMutators() {
}
ctx.TopDown("load_hooks", loadHookMutator).Parallel()
ctx.BottomUp("prebuilts", prebuiltMutator).Parallel()
ctx.BottomUp("defaults_deps", defaultsDepsMutator).Parallel()
ctx.TopDown("defaults", defaultsMutator).Parallel()
@@ -45,6 +46,9 @@ func registerMutators() {
ctx.BottomUp("deps", depsMutator).Parallel()
ctx.BottomUp("prebuilt_replace", PrebuiltReplaceMutator).Parallel()
ctx.TopDown("prebuilt_disable", PrebuiltDisableMutator).Parallel()
register(postDeps)
}