Convert Visit*Deps from blueprint.Module to android.Module

Also adds checks that the dependencies are android.Modules and
are not disabled.

Test: m checkbuild
Change-Id: I05e945f38915d49cd3c0ab72a86576949bc7eff2
This commit is contained in:
Colin Cross
2017-10-23 17:59:01 -07:00
parent b671544973
commit d11fcda940
15 changed files with 166 additions and 67 deletions

View File

@@ -123,11 +123,11 @@ type TopDownMutatorContext interface {
GetDirectDepWithTag(name string, tag blueprint.DependencyTag) blueprint.Module
GetDirectDep(name string) (blueprint.Module, blueprint.DependencyTag)
VisitDirectDeps(visit func(blueprint.Module))
VisitDirectDepsIf(pred func(blueprint.Module) bool, visit func(blueprint.Module))
VisitDepsDepthFirst(visit func(blueprint.Module))
VisitDepsDepthFirstIf(pred func(blueprint.Module) bool, visit func(blueprint.Module))
WalkDeps(visit func(blueprint.Module, blueprint.Module) bool)
VisitDirectDeps(visit func(Module))
VisitDirectDepsIf(pred func(Module) bool, visit func(Module))
VisitDepsDepthFirst(visit func(Module))
VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module))
WalkDeps(visit func(Module, Module) bool)
}
type androidTopDownMutatorContext struct {
@@ -191,3 +191,63 @@ func depsMutator(ctx BottomUpMutatorContext) {
m.DepsMutator(ctx)
}
}
func (a *androidTopDownMutatorContext) VisitDirectDeps(visit func(Module)) {
a.TopDownMutatorContext.VisitDirectDeps(func(module blueprint.Module) {
if aModule, _ := module.(Module); aModule != nil {
visit(aModule)
}
})
}
func (a *androidTopDownMutatorContext) VisitDirectDepsIf(pred func(Module) bool, visit func(Module)) {
a.TopDownMutatorContext.VisitDirectDepsIf(
// pred
func(module blueprint.Module) bool {
if aModule, _ := module.(Module); aModule != nil {
return pred(aModule)
} else {
return false
}
},
// visit
func(module blueprint.Module) {
visit(module.(Module))
})
}
func (a *androidTopDownMutatorContext) VisitDepsDepthFirst(visit func(Module)) {
a.TopDownMutatorContext.VisitDepsDepthFirst(func(module blueprint.Module) {
if aModule, _ := module.(Module); aModule != nil {
visit(aModule)
}
})
}
func (a *androidTopDownMutatorContext) VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module)) {
a.TopDownMutatorContext.VisitDepsDepthFirstIf(
// pred
func(module blueprint.Module) bool {
if aModule, _ := module.(Module); aModule != nil {
return pred(aModule)
} else {
return false
}
},
// visit
func(module blueprint.Module) {
visit(module.(Module))
})
}
func (a *androidTopDownMutatorContext) WalkDeps(visit func(Module, Module) bool) {
a.TopDownMutatorContext.WalkDeps(func(child, parent blueprint.Module) bool {
childAndroidModule, _ := child.(Module)
parentAndroidModule, _ := parent.(Module)
if childAndroidModule != nil && parentAndroidModule != nil {
return visit(childAndroidModule, parentAndroidModule)
} else {
return false
}
})
}