Fix inconsistencies in the apex names used for the apex variations.

Add an apex_name property to prebuilt APEX modules to allow specifying
the "runtime" name of the APEX, i.e. the one it gets mounted as in /apex/,
which is also the one used for the apex variations.

Introduce a callback to retrieve that name consistently for all APEX
modules (apex, override_apex, prebuilt_apex, and apex_set), and update
some apex mutator code paths to use it.

For APEX source modules (apex and override_apex), it's necessary to add
a new field in apexBundle, since the name property gets overridden for
the override variant that override_apex creates.

Cherry-picked from https://r.android.com/1748294.

Test: m nothing
Bug: 191269918
Change-Id: If8612639bffdf91cbcab3387b0603bf5dffef1f5
Merged-In: If8612639bffdf91cbcab3387b0603bf5dffef1f5
This commit is contained in:
Martin Stjernholm
2021-06-24 14:37:13 +01:00
parent 0e4f95a656
commit d8da28ea9c
3 changed files with 90 additions and 22 deletions

View File

@@ -177,6 +177,12 @@ type apexBundleProperties struct {
// used in tests.
Test_only_force_compression *bool
// Canonical name of this APEX bundle. Used to determine the path to the
// activated APEX on device (i.e. /apex/<apexVariationName>), and used for the
// apex mutator variations. For override_apex modules, this is the name of the
// overridden base module.
ApexVariationName string `blueprint:"mutated"`
IsCoverageVariant bool `blueprint:"mutated"`
// List of sanitizer names that this APEX is enabled for
@@ -808,6 +814,10 @@ var ApexBundleInfoProvider = blueprint.NewMutatorProvider(ApexBundleInfo{}, "ape
var _ ApexInfoMutator = (*apexBundle)(nil)
func (a *apexBundle) ApexVariationName() string {
return a.properties.ApexVariationName
}
// ApexInfoMutator is responsible for collecting modules that need to have apex variants. They are
// identified by doing a graph walk starting from an apexBundle. Basically, all the (direct and
// indirect) dependencies are collected. But a few types of modules that shouldn't be included in
@@ -896,15 +906,15 @@ func (a *apexBundle) ApexInfoMutator(mctx android.TopDownMutatorContext) {
// This is the main part of this mutator. Mark the collected dependencies that they need to
// be built for this apexBundle.
// Note that there are many different names.
// ApexVariationName: this is the name of the apex variation
apexVariationName := proptools.StringDefault(a.properties.Apex_name, mctx.ModuleName()) // could be com.android.foo
a.properties.ApexVariationName = apexVariationName
apexInfo := android.ApexInfo{
ApexVariationName: mctx.ModuleName(), // could be com.android.foo
ApexVariationName: apexVariationName,
MinSdkVersion: minSdkVersion,
RequiredSdks: a.RequiredSdks(),
Updatable: a.Updatable(),
InApexVariants: []string{mctx.ModuleName()}, // could be com.android.foo
InApexModules: []string{a.Name()}, // could be com.mycompany.android.foo
InApexVariants: []string{apexVariationName},
InApexModules: []string{a.Name()}, // could be com.mycompany.android.foo
ApexContents: []*android.ApexContents{apexContents},
}
mctx.WalkDeps(func(child, parent android.Module) bool {
@@ -917,6 +927,10 @@ func (a *apexBundle) ApexInfoMutator(mctx android.TopDownMutatorContext) {
}
type ApexInfoMutator interface {
// ApexVariationName returns the name of the APEX variation to use in the apex
// mutator etc. It is the same name as ApexInfo.ApexVariationName.
ApexVariationName() string
// ApexInfoMutator implementations must call BuildForApex(ApexInfo) on any modules that are
// depended upon by an apex and which require an apex specific variant.
ApexInfoMutator(android.TopDownMutatorContext)
@@ -1042,10 +1056,8 @@ func apexMutator(mctx android.BottomUpMutatorContext) {
}
// apexBundle itself is mutated so that it and its dependencies have the same apex variant.
// TODO(jiyong): document the reason why the VNDK APEX is an exception here.
unprefixedModuleName := android.RemoveOptionalPrebuiltPrefix(mctx.ModuleName())
if apexModuleTypeRequiresVariant(mctx.Module()) {
apexBundleName := unprefixedModuleName
if ai, ok := mctx.Module().(ApexInfoMutator); ok && apexModuleTypeRequiresVariant(ai) {
apexBundleName := ai.ApexVariationName()
mctx.CreateVariations(apexBundleName)
if strings.HasPrefix(apexBundleName, "com.android.art") {
// Create an alias from the platform variant. This is done to make
@@ -1068,6 +1080,7 @@ func apexMutator(mctx android.BottomUpMutatorContext) {
// apex variant name. This name matches the name used to create the variations of modules for
// which apexModuleTypeRequiresVariant return true.
// TODO(b/191269918): Remove this workaround.
unprefixedModuleName := android.RemoveOptionalPrebuiltPrefix(mctx.ModuleName())
mctx.SetDefaultDependencyVariation(&unprefixedModuleName)
mctx.CreateVariations(apexBundleName)
if strings.HasPrefix(apexBundleName, "com.android.art") {
@@ -1079,18 +1092,13 @@ func apexMutator(mctx android.BottomUpMutatorContext) {
// apexModuleTypeRequiresVariant determines whether the module supplied requires an apex specific
// variant.
func apexModuleTypeRequiresVariant(module android.Module) bool {
func apexModuleTypeRequiresVariant(module ApexInfoMutator) bool {
if a, ok := module.(*apexBundle); ok {
// TODO(jiyong): document the reason why the VNDK APEX is an exception here.
return !a.vndkApex
}
// Match apex_set and prebuilt_apex. Would also match apexBundle but that is handled specially
// above.
if _, ok := module.(ApexInfoMutator); ok {
return true
}
return false
return true
}
// See android.UpdateDirectlyInAnyApex