Fix builds outside of make
Builds outside of make use custom config files that may not set some variables, which is causing nil pointer derefernces. Use wrapper functions that check for nil for the new config variables. Test: build/soong/scripts/build-ndk-prebuilts.sh Change-Id: I0f837094532aeb2ecdbe401affa55a7535075bf6
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@@ -475,19 +475,19 @@ func (c *config) PlatformVersionCombinedCodenames() []string {
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}
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func (c *config) ProductAAPTConfig() []string {
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return *c.ProductVariables.AAPTConfig
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return stringSlice(c.ProductVariables.AAPTConfig)
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}
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func (c *config) ProductAAPTPreferredConfig() string {
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return *c.ProductVariables.AAPTPreferredConfig
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return String(c.ProductVariables.AAPTPreferredConfig)
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}
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func (c *config) ProductAAPTCharacteristics() string {
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return *c.ProductVariables.AAPTCharacteristics
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return String(c.ProductVariables.AAPTCharacteristics)
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}
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func (c *config) ProductAAPTPrebuiltDPI() []string {
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return *c.ProductVariables.AAPTPrebuiltDPI
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return stringSlice(c.ProductVariables.AAPTPrebuiltDPI)
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}
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func (c *config) DefaultAppCertificateDir(ctx PathContext) SourcePath {
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@@ -686,3 +686,11 @@ func (c *config) CFIEnabledForPath(path string) bool {
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}
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return prefixInList(path, *c.ProductVariables.CFIIncludePaths)
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}
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func stringSlice(s *[]string) []string {
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if s != nil {
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return *s
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} else {
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return nil
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}
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}
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