Add system_modules to droidstubs
This allows droidstubs to use the same system modules to create the stubs that will be used to compile them. It improves consistency and avoids droidstubs having to duplicate the libraries that make up the system modules on its libs property. Adds systemModules() to the sdkContext which allows consistent error checking behavior between droidstubs and java_library. Bug: 142534789 Test: m checkbuild Change-Id: Ib2006906d9528a900f16851f50b62152ffb51a1b
This commit is contained in:
21
java/java.go
21
java/java.go
@@ -270,7 +270,8 @@ type CompilerDeviceProperties struct {
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Proguard_flags_files []string `android:"path"`
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}
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// When targeting 1.9, override the modules to use with --system
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// When targeting 1.9 and above, override the modules to use with --system,
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// otherwise provides defaults libraries to add to the bootclasspath.
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System_modules *string
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UncompressDex bool `blueprint:"mutated"`
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@@ -457,7 +458,10 @@ type checkVendorModuleContext interface {
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type sdkDep struct {
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useModule, useFiles, useDefaultLibs, invalidVersion bool
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modules []string
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modules []string
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// The default system modules to use. Will be an empty string if no system
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// modules are to be used.
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systemModules string
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frameworkResModule string
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@@ -496,6 +500,10 @@ func (j *Module) sdkVersion() string {
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return proptools.StringDefault(j.deviceProperties.Sdk_version, defaultSdkVersion(j))
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}
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func (j *Module) systemModules() string {
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return proptools.String(j.deviceProperties.System_modules)
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}
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func (j *Module) minSdkVersion() string {
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if j.deviceProperties.Min_sdk_version != nil {
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return *j.deviceProperties.Min_sdk_version
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@@ -528,13 +536,10 @@ func (j *Module) deps(ctx android.BottomUpMutatorContext) {
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ctx.AddVariationDependencies(nil, proguardRaiseTag, config.DefaultLibraries...)
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}
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}
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} else if j.deviceProperties.System_modules == nil {
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ctx.PropertyErrorf("sdk_version",
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`system_modules is required to be set when sdk_version is "none", did you mean "core_platform"`)
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} else if *j.deviceProperties.System_modules != "none" {
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} else if sdkDep.systemModules != "" {
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// Add the system modules to both the system modules and bootclasspath.
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ctx.AddVariationDependencies(nil, systemModulesTag, *j.deviceProperties.System_modules)
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ctx.AddVariationDependencies(nil, bootClasspathTag, *j.deviceProperties.System_modules)
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ctx.AddVariationDependencies(nil, systemModulesTag, sdkDep.systemModules)
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ctx.AddVariationDependencies(nil, bootClasspathTag, sdkDep.systemModules)
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}
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if ctx.ModuleName() == "android_stubs_current" ||
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ctx.ModuleName() == "android_system_stubs_current" ||
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