Subsume INTEGRATED_BP2BUILD into other env modes

This refactors bazel-build mode determination logic in soong_ui so it's
clearer which of three possible modes are being used in a given
invocation (NO_BAZEL, GENERATE_BUILD_FILES, or MIXED_BUILDS).

Test: bootstrap tests
Change-Id: I41d2baebf8d560c2cc42db8daa8b936101d453e3
This commit is contained in:
Chris Parsons
2021-04-20 15:32:07 -04:00
parent b8ea9f3cc8
commit ec1a3dc6f8
5 changed files with 53 additions and 27 deletions

View File

@@ -206,7 +206,8 @@ func runSoong(ctx Context, config Config) {
}
}
integratedBp2Build := config.Environment().IsEnvTrue("INTEGRATED_BP2BUILD")
buildMode := config.bazelBuildMode()
integratedBp2Build := (buildMode == mixedBuild) || (buildMode == generateBuildFiles)
// This is done unconditionally, but does not take a measurable amount of time
bootstrapBlueprint(ctx, config, integratedBp2Build)
@@ -312,7 +313,7 @@ func runSoong(ctx Context, config Config) {
func shouldCollectBuildSoongMetrics(config Config) bool {
// Do not collect metrics protobuf if the soong_build binary ran as the bp2build converter.
return config.Environment().IsFalse("GENERATE_BAZEL_FILES")
return config.bazelBuildMode() != generateBuildFiles
}
func loadSoongBuildMetrics(ctx Context, config Config) *soong_metrics_proto.SoongBuildMetrics {