Fix bug: allow multiple gen_notice modules. am: a5ea2479d3
am: d9771dedbb
Original change: https://android-review.googlesource.com/c/platform/build/soong/+/2098696 Change-Id: I921b541c513779e4a73a70876a9ffff23e4361f6 Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
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@@ -665,7 +665,7 @@ func (a *AndroidApp) generateAndroidBuildActions(ctx android.ModuleContext) {
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if Bool(a.appProperties.Embed_notices) || ctx.Config().IsEnvTrue("ALWAYS_EMBED_NOTICES") {
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noticeFile := android.PathForModuleOut(ctx, "NOTICE.html.gz")
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android.BuildNoticeHtmlOutputFromLicenseMetadata(ctx, noticeFile, "", a.outputFile.String())
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android.BuildNoticeHtmlOutputFromLicenseMetadata(ctx, noticeFile, "", "", a.outputFile.String())
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noticeAssetPath := android.PathForModuleOut(ctx, "NOTICE", "NOTICE.html.gz")
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builder := android.NewRuleBuilder(pctx, ctx)
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builder.Command().Text("cp").
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