Treat stl: "system" the same way as default.

Test: verify that adding `stl: "system"` does not change the module
build.

Change-Id: I55fbde223e4a4695df7524213e1bf3671da84e8e
This commit is contained in:
Sasha Smundak
2019-03-24 14:17:56 -07:00
parent 789b84b12f
commit fc22e4eeba

View File

@@ -66,7 +66,7 @@ func (stl *stl) begin(ctx BaseModuleContext) {
}
if ctx.useSdk() && ctx.Device() {
switch s {
case "":
case "", "system":
return "ndk_system"
case "c++_shared", "c++_static":
return "ndk_lib" + s