Move dexpreopt.Script to android.RuleBuilder
Move dexpreopt.Script to android.RuleBuilder so that the builder style can be used in more places. Also add tests for it. Test: rule_builder_test.go Change-Id: I92a963bd112bf033b08899e930094b908acfcdfd
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230
android/rule_builder.go
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230
android/rule_builder.go
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// Copyright 2018 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package android
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import (
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"fmt"
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"path/filepath"
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"sort"
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"strings"
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"github.com/google/blueprint"
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"github.com/google/blueprint/proptools"
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)
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type RuleBuilderInstall struct {
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From, To string
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}
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type RuleBuilder struct {
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commands []*RuleBuilderCommand
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installs []RuleBuilderInstall
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restat bool
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}
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func (r *RuleBuilder) Restat() *RuleBuilder {
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r.restat = true
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return r
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}
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func (r *RuleBuilder) Install(from, to string) {
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r.installs = append(r.installs, RuleBuilderInstall{from, to})
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}
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func (r *RuleBuilder) Command() *RuleBuilderCommand {
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command := &RuleBuilderCommand{}
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r.commands = append(r.commands, command)
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return command
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}
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func (r *RuleBuilder) Inputs() []string {
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outputs := r.outputSet()
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inputs := make(map[string]bool)
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for _, c := range r.commands {
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for _, input := range c.inputs {
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if !outputs[input] {
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inputs[input] = true
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}
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}
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}
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var inputList []string
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for input := range inputs {
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inputList = append(inputList, input)
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}
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sort.Strings(inputList)
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return inputList
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}
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func (r *RuleBuilder) outputSet() map[string]bool {
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outputs := make(map[string]bool)
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for _, c := range r.commands {
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for _, output := range c.outputs {
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outputs[output] = true
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}
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}
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return outputs
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}
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func (r *RuleBuilder) Outputs() []string {
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outputs := r.outputSet()
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var outputList []string
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for output := range outputs {
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outputList = append(outputList, output)
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}
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sort.Strings(outputList)
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return outputList
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}
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func (r *RuleBuilder) Installs() []RuleBuilderInstall {
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return append([]RuleBuilderInstall(nil), r.installs...)
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}
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func (r *RuleBuilder) Tools() []string {
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var tools []string
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for _, c := range r.commands {
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tools = append(tools, c.tools...)
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}
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return tools
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}
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func (r *RuleBuilder) Commands() []string {
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var commands []string
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for _, c := range r.commands {
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commands = append(commands, string(c.buf))
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}
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return commands
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}
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func (r *RuleBuilder) Build(pctx PackageContext, ctx ModuleContext, name string, desc string) {
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var inputs Paths
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for _, input := range r.Inputs() {
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rel, isRel := MaybeRel(ctx, PathForModuleOut(ctx).String(), input)
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if isRel {
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inputs = append(inputs, PathForModuleOut(ctx, rel))
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} else {
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// TODO: use PathForOutput once boot image is moved to where PathForOutput can find it.
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inputs = append(inputs, &unknownRulePath{input})
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}
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}
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var outputs WritablePaths
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for _, output := range r.Outputs() {
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rel := Rel(ctx, PathForModuleOut(ctx).String(), output)
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outputs = append(outputs, PathForModuleOut(ctx, rel))
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}
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if len(r.Commands()) > 0 {
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ctx.Build(pctx, BuildParams{
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Rule: ctx.Rule(pctx, name, blueprint.RuleParams{
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Command: strings.Join(proptools.NinjaEscape(r.Commands()), " && "),
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CommandDeps: r.Tools(),
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}),
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Implicits: inputs,
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Outputs: outputs,
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Description: desc,
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})
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}
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}
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type RuleBuilderCommand struct {
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buf []byte
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inputs []string
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outputs []string
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tools []string
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}
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func (c *RuleBuilderCommand) Text(text string) *RuleBuilderCommand {
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if len(c.buf) > 0 {
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c.buf = append(c.buf, ' ')
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}
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c.buf = append(c.buf, text...)
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return c
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}
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func (c *RuleBuilderCommand) Textf(format string, a ...interface{}) *RuleBuilderCommand {
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return c.Text(fmt.Sprintf(format, a...))
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}
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func (c *RuleBuilderCommand) Flag(flag string) *RuleBuilderCommand {
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return c.Text(flag)
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}
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func (c *RuleBuilderCommand) FlagWithArg(flag, arg string) *RuleBuilderCommand {
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return c.Text(flag + arg)
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}
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func (c *RuleBuilderCommand) FlagWithList(flag string, list []string, sep string) *RuleBuilderCommand {
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return c.Text(flag + strings.Join(list, sep))
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}
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func (c *RuleBuilderCommand) Tool(path string) *RuleBuilderCommand {
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c.tools = append(c.tools, path)
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return c.Text(path)
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}
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func (c *RuleBuilderCommand) Input(path string) *RuleBuilderCommand {
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c.inputs = append(c.inputs, path)
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return c.Text(path)
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}
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func (c *RuleBuilderCommand) Implicit(path string) *RuleBuilderCommand {
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c.inputs = append(c.inputs, path)
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return c
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}
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func (c *RuleBuilderCommand) Implicits(paths []string) *RuleBuilderCommand {
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c.inputs = append(c.inputs, paths...)
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return c
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}
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func (c *RuleBuilderCommand) Output(path string) *RuleBuilderCommand {
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c.outputs = append(c.outputs, path)
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return c.Text(path)
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}
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func (c *RuleBuilderCommand) ImplicitOutput(path string) *RuleBuilderCommand {
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c.outputs = append(c.outputs, path)
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return c
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}
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func (c *RuleBuilderCommand) FlagWithInput(flag, path string) *RuleBuilderCommand {
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c.inputs = append(c.inputs, path)
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return c.Text(flag + path)
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}
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func (c *RuleBuilderCommand) FlagWithInputList(flag string, paths []string, sep string) *RuleBuilderCommand {
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c.inputs = append(c.inputs, paths...)
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return c.FlagWithList(flag, paths, sep)
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}
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func (c *RuleBuilderCommand) FlagWithOutput(flag, path string) *RuleBuilderCommand {
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c.outputs = append(c.outputs, path)
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return c.Text(flag + path)
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}
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type unknownRulePath struct {
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path string
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}
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var _ Path = (*unknownRulePath)(nil)
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func (p *unknownRulePath) String() string { return p.path }
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func (p *unknownRulePath) Ext() string { return filepath.Ext(p.path) }
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func (p *unknownRulePath) Base() string { return filepath.Base(p.path) }
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func (p *unknownRulePath) Rel() string { return p.path }
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