.proto files are translated to .pb.cc and .pb.h files, which are then
compiled normally.
Bug: 32286026
Test: mmma -j system/extras/perfprofd
Change-Id: I538071424d667aacf35b4b8bfebe217f5f092726
None of the direct users of compileObjs were using any of its
complexity (generated sources, excluded sources, extra sources). Move
the complexity back in to baseCompiler.compile.
Test: m -j
Change-Id: I2e59d216682c00dd12a1395cf2448827d1c48023
Pass -std=c++14 instead of -std=gnu++14 (or whatever the current default
is) when "gnu_extensions: false" is specified in the blueprints files.
Bug: 32159540
Test: builds
Change-Id: If206228a972129d9574bcf50ddff283b7e7d3fd7
Define the default -std values in global.go, export them in makevars.go,
and use them in compiler.go.
Test: builds
Change-Id: Ia2ae01f63e182d0ad7f371e6d32184bff35a8897
This matters for C files that are also built for Windows. Previously they'd
be compiled with -std=gnu99 for the host but [effectively] -std=gnu89 for
Windows.
Bug: http://b/32019064
Test: builds, and can build libcrypto_utils without a manual -std= line
Change-Id: I9c5cc7832220b5c3d6a007ff10d076e26fd8c75d
Strings like cflags in Android.bp files are parsed by blueprint,
written to build.ninja files, parsed by ninja, and then passed to
/bin/sh -c. This had resulted in a combination of blueprint
(\"), ninja ($$), and shell (\$) escaping being necessary.
Update Soong to automatically handle ninja and shell escaping in
cflags and ldflags.
Bug: 31221587
Test: m -j
Change-Id: Ibe087b2788b355b73c3225b5928870619a0a53bc
Split CommonGlobalSystemIncludes out of CommonGlobalIncludes in
preparation for moving global includes from -isystem to -I.
Bug: 31492149
Change-Id: Ib935ea038cdbf9515dc2ab68d7fff924c370906a
For example , instead of trying to have libraryLinker inherit from
baseLinker and libraryCompiler inherit from baseCompiler, create a
single decorator object that wraps both baseLinker and baseCompiler.
Test: Builds, no unexpected changes to build.ninja
Change-Id: I2468adaea8466c203a240259ba5694b8b1df7a52
compiler, linker, and installer interfaces may be implemented by a
single decorator object, rename their methods to be unique to avoid the
same method being called multiple times.
Test: out/soong/build.ninja unchanged
Change-Id: I1608c41cd68f614ba99c11bb9fcc7936f618d9aa
Split cc.go into files per module type, plus files for the compiler,
linker, and installer stages.
Change-Id: Id44c03f42fcd180950ccd008d4de0c144ea3597b