Vendor snapshot can be captured with "m dist vendor-snapshot". With
vendor snapshot and vndk snapshot, older version of /vendor and newer
version of /system will be able to be built together by setting
BOARD_VNDK_VERSION to past vendor's version.
Only vendor modules under AOSP are to be captured. In detail, modules
under following directories are ignored:
- device/
- vendor/
- hardware/, except for interfaces/, libhardware/, libhardware_legacy/,
and ril/
Test modules (cc_test, etc.) and sanitized modules are also ignored.
Bug: 65377115
Test: m dist vendor-snapshot
Change-Id: If7a2f6de7f36deee936930c0ccf7c47c4a0cebf6
This change fixes a bug that apex_available is not enforced for static
dependencies. For example, a module with 'apex_available:
["//apex_available:platform"]' was able to be statically linked to any
APEX. This was happening because the check was done on the modules that
are actually installed to an APEX. Static dependencies of the modules
were not counted as they are not installed to the APEX as files.
Fixing this bug by doing the check by traversing the tree in the method
checkApexAvailability.
This change includes a few number of related changes:
1) DepIsInSameApex implementation for cc.Module was changed as well.
Previuosly, it returned false only when the dependency is actually a
stub variant of a lib. Now, it returns false when the dependency has one
or more stub variants. To understand why, we need to recall that when
there is a dependency to a lib having stubs, we actually create two
dependencies: to the non-stub variant and to the stub variant during the
DepsMutator phase. And later in the build action generation phase, we
choose one of them depending on the context. Also recall that an APEX
variant is created only when DepIsInSameApex returns true. Given these,
with the previous implementatin of DepIsInSameApex, we did create apex
variants of the non-stub variant of the dependency, while not creating
the apex variant for the stub variant. This is not right; we needlessly
created the apex variant. The extra apex variant has caused no harm so
far, but since the apex_available check became more correct, it actually
breaks the build. To fix the issue, we stop creating the APEX variant
both for non-stub and stub variants.
2) platform variant is created regardless of the apex_available value.
This is required for the case when a library X that provides stub is in
an APEX A and is configured to be available only for A. In that case,
libs in other APEX can't use the stub library since the stub library is
mutated only for apex A. By creating the platform variant for the stub
library, it can be used from outside as the default dependency variation
is set to the platform variant when creating the APEX variations.
3) The ApexAvailableWhitelist is added with the dependencies that were
revealed with this change.
Exempt-From-Owner-Approval: cherry-pick from internal
Bug: 147671264
Test: m
Merged-In: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
(cherry picked from commit fa89944c79)
Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
This change fixes a bug that apex_available is not enforced for static
dependencies. For example, a module with 'apex_available:
["//apex_available:platform"]' was able to be statically linked to any
APEX. This was happening because the check was done on the modules that
are actually installed to an APEX. Static dependencies of the modules
were not counted as they are not installed to the APEX as files.
Fixing this bug by doing the check by traversing the tree in the method
checkApexAvailability.
This change includes a few number of related changes:
1) DepIsInSameApex implementation for cc.Module was changed as well.
Previuosly, it returned false only when the dependency is actually a
stub variant of a lib. Now, it returns false when the dependency has one
or more stub variants. To understand why, we need to recall that when
there is a dependency to a lib having stubs, we actually create two
dependencies: to the non-stub variant and to the stub variant during the
DepsMutator phase. And later in the build action generation phase, we
choose one of them depending on the context. Also recall that an APEX
variant is created only when DepIsInSameApex returns true. Given these,
with the previous implementatin of DepIsInSameApex, we did create apex
variants of the non-stub variant of the dependency, while not creating
the apex variant for the stub variant. This is not right; we needlessly
created the apex variant. The extra apex variant has caused no harm so
far, but since the apex_available check became more correct, it actually
breaks the build. To fix the issue, we stop creating the APEX variant
both for non-stub and stub variants.
2) platform variant is created regardless of the apex_available value.
This is required for the case when a library X that provides stub is in
an APEX A and is configured to be available only for A. In that case,
libs in other APEX can't use the stub library since the stub library is
mutated only for apex A. By creating the platform variant for the stub
library, it can be used from outside as the default dependency variation
is set to the platform variant when creating the APEX variations.
3) The ApexAvailableWhitelist is added with the dependencies that were
revealed with this change.
Bug: 147671264
Test: m
Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
Previously, the java_sdk_library had special support for disabling the
stubs library when the build was configured to use prebuilts for sdks,
e.g. in an unbundled app build. That caused the prebuilt version of the
stubs library to be used instead. The disabling was done irrespective
of whether a prebuilt was available which prevents java_sdk_library
from being used in situations when prebuilts are not available, e.g.
when they have not been created yet.
This change moves the logic into tha java_sdk_library_import and
leverages the existing prebuilt/prefer mechanism to ensure that the
prebuilt version is used when required.
* Adds a ForcePrefer() method to Prebuilt to allow a module to forcibly
set the value of the prefer property.
* Sets prefer true on the java_sdk_library_import and the stubs modules
it creates when the prebuilt version should be used.
* Refactors PrebuiltJars for use by both java_sdk_library and
java_sdk_library_import as they both need to provide access to
prebuilts for previously released versions of the library.
* Removes disabling logic from java_sdk_library.
This will probably require some additional java_sdk_library_import
modules to be added to prebuilts/sdk/current/Android.bp.
Bug: 148080325
Test: m droid && TARGET_BUILD_APPS=Camera2 m
Change-Id: I0b5f751e82a2179a967ae64ca03dc9b9e7665c16
This is the 1st part of the CL. It adds support to enable compilation
of line coverage instrumented binaries. For more details please refer
to the design doc: go/android-line-coverage-doc
Bug: b/147604881
Test: Code works successfully on Taimen devices
Change-Id: I07745c1438b611041ed032dd4b7788cb50130845
Moves the struct to android/sdk.go and abstracts it behind a factory
method and interface. That allows it to be used outside the sdk
package.
This change is in preparation for adding support for module types that
have transitive sdk members.
Bug: 142940300
Test: m nothing
Change-Id: I71e5e0adf839b28a3a0952f82637637887f02688
This is preparation for enhancing the versioning tranformer to support
applying per property transformations. Specifically, to allow
properties to reference other libraries within the sdk.
Bug: 142940300
Test: m nothing
Change-Id: I99cdff4b407763ed395ff358d8110a63c6cf5589
In an AOSP aosp_blueline-userdebub build, OutputPath.String was
allocating 802MB of strings in filepath.Join to prepend the
out dir to each path. Allocate the joined string in PathForOutput
instead, which results in ~57MB of new allocations in PathForOutput
but no allocations in OutputPath.String.
Test: all soong tests
Change-Id: Id452e0c46a2aeda71bfac11a227bb6edb8e3523d
This is to support enabling scudo only for non-svelte configs.
Also, add exclude_static_libs to allow removing the jemalloc libs.
Bug: 137795072
Test: Verified that a svelte and non-svelte config can use this method
Test: to properly choose between scudo and jemalloc.
Change-Id: Iec6bfe159f8491138e93dde1d225a8c874c7ce31
This CL adds RBE support to javac, r8, and d8 rules which is only
enabled if respective environment variables are set.
Test: an aosp_crosshatch build with and without the new variables.
Change-Id: Ic82f3627944f6a5ee7b9f3228170c2709b1bfcb8
The value format that sdk_version (and min_sdk_version, etc.) can have
has consistently evolved and is quite complicated. Furthermore, with the
Mainline module effort, we are expected to have more sdk_versions like
'module-app-current', 'module-lib-current', etc.
The goal of this change is to abstract the various sdk versions, which
are currently represented in string and is parsed in various places,
into a type called sdkSpec, so that adding new sdk veresions becomes
easier than before.
The sdk_version string is now parsed in only one place 'SdkSpecFrom', in
which it is converted into the sdkSpec struct. The struct type provides
several methods that again converts sdkSpec into context-specific
information such as the effective version number, etc.
Bug: 146757305
Bug: 147879031
Test: m
Change-Id: I252f3706544f00ea71c61c23460f07561dd28ab0
Create a highmem pool based on the total RAM and the number of CPUs,
with an override via the NINJA_HIGHMEM_NUM_JOBS variable. Put
metalava into the highmem pool.
Ninja does not support nested pools, and when goma or RBE is enabled
the maximum ninja parallelism is set very high with local jobs in a
local pool. When both the local pool and highmem pool are enabled,
the total number of local jobs will be as high as the sum of the sizes
of the two pools. Keep the highmem pool limited to 1/16th of the
local pool when remote builds are enabled to try to minimize the
effect while still limiting highmem jobs.
Fixes: 142644983
Test: m nothing, examine pools
Test: m USE_GOMA=true nothing, examine pools
Change-Id: Id79f11f44948992960ac34ecf831dacbe21bd332
* changes:
Pass desired size proptools.FilterPropertyStructSharded
Do a better job removing tags from arch structs
Split the runtime arch property structs into 3