Files
build_soong/android/register.go
Colin Cross 0875c52de7 Wrap PackageContext and SingletonContext
Wrap blueprint.PackageContext so that the *Func methods can provide
an android.Config instead of an interface{}.  The modified signatures
means that every method in ModuleContext and SingletonContext
that takes a blueprint.PackageContext now needs to be wrapped to
take an android.PackageContext.

SingletonContext wasn't previously wrapped at all, but as long
as it is, wrap everything like ModuleContext does.  This requires
updating every Singleton to use the android-specific methods.

Test: builds, all Soong tests pass
Change-Id: I4f22085ebca7def6c5cde49e8210b59d994ba625
2017-11-29 05:04:30 +00:00

104 lines
2.8 KiB
Go

// Copyright 2015 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package android
import (
"github.com/google/blueprint"
)
type moduleType struct {
name string
factory blueprint.ModuleFactory
}
var moduleTypes []moduleType
type singleton struct {
name string
factory blueprint.SingletonFactory
}
var singletons []singleton
var preSingletons []singleton
type mutator struct {
name string
bottomUpMutator blueprint.BottomUpMutator
topDownMutator blueprint.TopDownMutator
parallel bool
}
var mutators []*mutator
type ModuleFactory func() Module
// ModuleFactoryAdaptor wraps a ModuleFactory into a blueprint.ModuleFactory by converting a Module
// into a blueprint.Module and a list of property structs
func ModuleFactoryAdaptor(factory ModuleFactory) blueprint.ModuleFactory {
return func() (blueprint.Module, []interface{}) {
module := factory()
return module, module.GetProperties()
}
}
type SingletonFactory func() Singleton
// SingletonFactoryAdaptor wraps a SingletonFactory into a blueprint.SingletonFactory by converting
// a Singleton into a blueprint.Singleton
func SingletonFactoryAdaptor(factory SingletonFactory) blueprint.SingletonFactory {
return func() blueprint.Singleton {
singleton := factory()
return singletonAdaptor{singleton}
}
}
func RegisterModuleType(name string, factory ModuleFactory) {
moduleTypes = append(moduleTypes, moduleType{name, ModuleFactoryAdaptor(factory)})
}
func RegisterSingletonType(name string, factory SingletonFactory) {
singletons = append(singletons, singleton{name, SingletonFactoryAdaptor(factory)})
}
func RegisterPreSingletonType(name string, factory SingletonFactory) {
preSingletons = append(preSingletons, singleton{name, SingletonFactoryAdaptor(factory)})
}
type Context struct {
*blueprint.Context
}
func NewContext() *Context {
return &Context{blueprint.NewContext()}
}
func (ctx *Context) Register() {
for _, t := range preSingletons {
ctx.RegisterPreSingletonType(t.name, t.factory)
}
for _, t := range moduleTypes {
ctx.RegisterModuleType(t.name, t.factory)
}
for _, t := range singletons {
ctx.RegisterSingletonType(t.name, t.factory)
}
registerMutators(ctx.Context, preArch, preDeps, postDeps)
ctx.RegisterSingletonType("env", EnvSingleton)
}