Adds the following: 1. A buildRelease type to represent a single build release. 2. A buildReleaseSet type to represent a set of build releases. 3. Methods to create parse and use the previous new types. 4. Tests for the above. Bug: 197842263 Test: m nothing Change-Id: Ib0dd4fc32851a4fffde3fa02ea22c8369f8c2995
161 lines
4.9 KiB
Go
161 lines
4.9 KiB
Go
// Copyright (C) 2021 The Android Open Source Project
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package sdk
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import (
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"fmt"
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"strings"
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)
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// Supports customizing sdk snapshot output based on target build release.
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// buildRelease represents the version of a build system used to create a specific release.
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//
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// The name of the release, is the same as the code for the dessert release, e.g. S, T, etc.
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type buildRelease struct {
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// The name of the release, e.g. S, T, etc.
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name string
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// The index of this structure within the buildReleases list.
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ordinal int
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}
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// String returns the name of the build release.
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func (s *buildRelease) String() string {
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return s.name
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}
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// buildReleaseSet represents a set of buildRelease objects.
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type buildReleaseSet struct {
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// Set of *buildRelease represented as a map from *buildRelease to struct{}.
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contents map[*buildRelease]struct{}
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}
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// addItem adds a build release to the set.
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func (s *buildReleaseSet) addItem(release *buildRelease) {
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s.contents[release] = struct{}{}
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}
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// addRange adds all the build releases from start (inclusive) to end (inclusive).
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func (s *buildReleaseSet) addRange(start *buildRelease, end *buildRelease) {
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for i := start.ordinal; i <= end.ordinal; i += 1 {
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s.addItem(buildReleases[i])
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}
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}
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// contains returns true if the set contains the specified build release.
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func (s *buildReleaseSet) contains(release *buildRelease) bool {
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_, ok := s.contents[release]
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return ok
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}
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// String returns a string representation of the set, sorted from earliest to latest release.
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func (s *buildReleaseSet) String() string {
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list := []string{}
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for _, release := range buildReleases {
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if _, ok := s.contents[release]; ok {
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list = append(list, release.name)
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}
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}
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return fmt.Sprintf("[%s]", strings.Join(list, ","))
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}
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var (
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// nameToBuildRelease contains a map from name to build release.
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nameToBuildRelease = map[string]*buildRelease{}
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// buildReleases lists all the available build releases.
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buildReleases = []*buildRelease{}
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// allBuildReleaseSet is the set of all build releases.
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allBuildReleaseSet = &buildReleaseSet{contents: map[*buildRelease]struct{}{}}
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// Add the build releases from oldest to newest.
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buildReleaseS = initBuildRelease("S")
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buildReleaseT = initBuildRelease("T")
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)
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// initBuildRelease creates a new build release with the specified name.
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func initBuildRelease(name string) *buildRelease {
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ordinal := len(nameToBuildRelease)
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release := &buildRelease{name: name, ordinal: ordinal}
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nameToBuildRelease[name] = release
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buildReleases = append(buildReleases, release)
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allBuildReleaseSet.addItem(release)
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return release
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}
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// latestBuildRelease returns the latest build release, i.e. the last one added.
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func latestBuildRelease() *buildRelease {
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return buildReleases[len(buildReleases)-1]
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}
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// nameToRelease maps from build release name to the corresponding build release (if it exists) or
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// the error if it does not.
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func nameToRelease(name string) (*buildRelease, error) {
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if r, ok := nameToBuildRelease[name]; ok {
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return r, nil
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}
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return nil, fmt.Errorf("unknown release %q, expected one of %s", name, allBuildReleaseSet)
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}
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// parseBuildReleaseSet parses a build release set string specification into a build release set.
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//
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// The specification consists of one of the following:
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// * a single build release name, e.g. S, T, etc.
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// * a closed range (inclusive to inclusive), e.g. S-T
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// * an open range, e.g. T+.
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//
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// This returns the set if the specification was valid or an error.
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func parseBuildReleaseSet(specification string) (*buildReleaseSet, error) {
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set := &buildReleaseSet{contents: map[*buildRelease]struct{}{}}
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if strings.HasSuffix(specification, "+") {
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rangeStart := strings.TrimSuffix(specification, "+")
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start, err := nameToRelease(rangeStart)
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if err != nil {
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return nil, err
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}
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end := latestBuildRelease()
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set.addRange(start, end)
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} else if strings.Contains(specification, "-") {
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limits := strings.SplitN(specification, "-", 2)
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start, err := nameToRelease(limits[0])
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if err != nil {
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return nil, err
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}
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end, err := nameToRelease(limits[1])
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if err != nil {
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return nil, err
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}
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if start.ordinal > end.ordinal {
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return nil, fmt.Errorf("invalid closed range, start release %q is later than end release %q", start.name, end.name)
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}
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set.addRange(start, end)
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} else {
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release, err := nameToRelease(specification)
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if err != nil {
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return nil, err
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}
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set.addItem(release)
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}
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return set, nil
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}
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