Files
build_soong/register.go
Colin Cross 463a90e587 use init functions to register module types, etc.
Instead of putting all the blueprint registrations in soong_build,
put them all in init() functions.  This puts the registration next
to the implementation.

Change-Id: Ide1a749518f5e9d1367a18ab3bb1d91da3310c76
2015-07-09 17:57:18 -07:00

69 lines
1.7 KiB
Go

// Copyright 2015 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package soong
import "github.com/google/blueprint"
type moduleType struct {
name string
factory blueprint.ModuleFactory
}
var moduleTypes []moduleType
type singleton struct {
name string
factory blueprint.SingletonFactory
}
var singletons []singleton
type earlyMutator struct {
name string
mutator blueprint.EarlyMutator
}
var earlyMutators []earlyMutator
func RegisterModuleType(name string, factory blueprint.ModuleFactory) {
moduleTypes = append(moduleTypes, moduleType{name, factory})
}
func RegisterSingletonType(name string, factory blueprint.SingletonFactory) {
singletons = append(singletons, singleton{name, factory})
}
func RegisterEarlyMutator(name string, mutator blueprint.EarlyMutator) {
earlyMutators = append(earlyMutators, earlyMutator{name, mutator})
}
func NewContext() *blueprint.Context {
ctx := blueprint.NewContext()
for _, t := range moduleTypes {
ctx.RegisterModuleType(t.name, t.factory)
}
for _, t := range singletons {
ctx.RegisterSingletonType(t.name, t.factory)
}
for _, t := range earlyMutators {
ctx.RegisterEarlyMutator(t.name, t.mutator)
}
return ctx
}