Files
build_soong/bazel/properties.go
Chris Parsons 484e50aa7c bp2build: support generated sources and hdrs
There are two pieces to make this work:
1. Local include paths must include $(BINDIR)-relative paths, to support
generated headers in those directories.
2. The srcs that bp2build outputs for BUILD targets must include labels
for targets given in generated_hdrs and generated_srcs.

Support for exported_generated_hdrs intentionally deferred.

This allows us to remove several targets from the bp2build denylist.
Some are moved to the mixed build denylist, because genreated headers are
still unsupported in mixed builds.
Test: bp2build.sh CI script

Change-Id: Ib4f9dac20f6445487b8dad53b91eac01f437a590
2021-05-17 14:30:07 -04:00

583 lines
18 KiB
Go

// Copyright 2020 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package bazel
import (
"fmt"
"path/filepath"
"regexp"
"sort"
)
// BazelTargetModuleProperties contain properties and metadata used for
// Blueprint to BUILD file conversion.
type BazelTargetModuleProperties struct {
// The Bazel rule class for this target.
Rule_class string `blueprint:"mutated"`
// The target label for the bzl file containing the definition of the rule class.
Bzl_load_location string `blueprint:"mutated"`
}
const BazelTargetModuleNamePrefix = "__bp2build__"
var productVariableSubstitutionPattern = regexp.MustCompile("%(d|s)")
// Label is used to represent a Bazel compatible Label. Also stores the original
// bp text to support string replacement.
type Label struct {
// The string representation of a Bazel target label. This can be a relative
// or fully qualified label. These labels are used for generating BUILD
// files with bp2build.
Label string
// The original Soong/Blueprint module name that the label was derived from.
// This is used for replacing references to the original name with the new
// label, for example in genrule cmds.
//
// While there is a reversible 1:1 mapping from the module name to Bazel
// label with bp2build that could make computing the original module name
// from the label automatic, it is not the case for handcrafted targets,
// where modules can have a custom label mapping through the { bazel_module:
// { label: <label> } } property.
//
// With handcrafted labels, those modules don't go through bp2build
// conversion, but relies on handcrafted targets in the source tree.
OriginalModuleName string
}
// LabelList is used to represent a list of Bazel labels.
type LabelList struct {
Includes []Label
Excludes []Label
}
// uniqueParentDirectories returns a list of the unique parent directories for
// all files in ll.Includes.
func (ll *LabelList) uniqueParentDirectories() []string {
dirMap := map[string]bool{}
for _, label := range ll.Includes {
dirMap[filepath.Dir(label.Label)] = true
}
dirs := []string{}
for dir := range dirMap {
dirs = append(dirs, dir)
}
return dirs
}
// Append appends the fields of other labelList to the corresponding fields of ll.
func (ll *LabelList) Append(other LabelList) {
if len(ll.Includes) > 0 || len(other.Includes) > 0 {
ll.Includes = append(ll.Includes, other.Includes...)
}
if len(ll.Excludes) > 0 || len(other.Excludes) > 0 {
ll.Excludes = append(other.Excludes, other.Excludes...)
}
}
// UniqueSortedBazelLabels takes a []Label and deduplicates the labels, and returns
// the slice in a sorted order.
func UniqueSortedBazelLabels(originalLabels []Label) []Label {
uniqueLabelsSet := make(map[Label]bool)
for _, l := range originalLabels {
uniqueLabelsSet[l] = true
}
var uniqueLabels []Label
for l, _ := range uniqueLabelsSet {
uniqueLabels = append(uniqueLabels, l)
}
sort.SliceStable(uniqueLabels, func(i, j int) bool {
return uniqueLabels[i].Label < uniqueLabels[j].Label
})
return uniqueLabels
}
func UniqueBazelLabelList(originalLabelList LabelList) LabelList {
var uniqueLabelList LabelList
uniqueLabelList.Includes = UniqueSortedBazelLabels(originalLabelList.Includes)
uniqueLabelList.Excludes = UniqueSortedBazelLabels(originalLabelList.Excludes)
return uniqueLabelList
}
// Subtract needle from haystack
func SubtractStrings(haystack []string, needle []string) []string {
// This is really a set
remainder := make(map[string]bool)
for _, s := range haystack {
remainder[s] = true
}
for _, s := range needle {
delete(remainder, s)
}
var strings []string
for s, _ := range remainder {
strings = append(strings, s)
}
sort.SliceStable(strings, func(i, j int) bool {
return strings[i] < strings[j]
})
return strings
}
// Subtract needle from haystack
func SubtractBazelLabels(haystack []Label, needle []Label) []Label {
// This is really a set
remainder := make(map[Label]bool)
for _, label := range haystack {
remainder[label] = true
}
for _, label := range needle {
delete(remainder, label)
}
var labels []Label
for label, _ := range remainder {
labels = append(labels, label)
}
sort.SliceStable(labels, func(i, j int) bool {
return labels[i].Label < labels[j].Label
})
return labels
}
// Appends two LabelLists, returning the combined list.
func AppendBazelLabelLists(a LabelList, b LabelList) LabelList {
var result LabelList
result.Includes = append(a.Includes, b.Includes...)
result.Excludes = append(a.Excludes, b.Excludes...)
return result
}
// Subtract needle from haystack
func SubtractBazelLabelList(haystack LabelList, needle LabelList) LabelList {
var result LabelList
result.Includes = SubtractBazelLabels(haystack.Includes, needle.Includes)
// NOTE: Excludes are intentionally not subtracted
result.Excludes = haystack.Excludes
return result
}
const (
// ArchType names in arch.go
ARCH_ARM = "arm"
ARCH_ARM64 = "arm64"
ARCH_X86 = "x86"
ARCH_X86_64 = "x86_64"
// OsType names in arch.go
OS_ANDROID = "android"
OS_DARWIN = "darwin"
OS_FUCHSIA = "fuchsia"
OS_LINUX = "linux_glibc"
OS_LINUX_BIONIC = "linux_bionic"
OS_WINDOWS = "windows"
// This is the string representation of the default condition wherever a
// configurable attribute is used in a select statement, i.e.
// //conditions:default for Bazel.
//
// This is consistently named "conditions_default" to mirror the Soong
// config variable default key in an Android.bp file, although there's no
// integration with Soong config variables (yet).
CONDITIONS_DEFAULT = "conditions_default"
)
var (
// These are the list of OSes and architectures with a Bazel config_setting
// and constraint value equivalent. These exist in arch.go, but the android
// package depends on the bazel package, so a cyclic dependency prevents
// using those variables here.
// A map of architectures to the Bazel label of the constraint_value
// for the @platforms//cpu:cpu constraint_setting
PlatformArchMap = map[string]string{
ARCH_ARM: "//build/bazel/platforms/arch:arm",
ARCH_ARM64: "//build/bazel/platforms/arch:arm64",
ARCH_X86: "//build/bazel/platforms/arch:x86",
ARCH_X86_64: "//build/bazel/platforms/arch:x86_64",
CONDITIONS_DEFAULT: "//conditions:default", // The default condition of as arch select map.
}
// A map of target operating systems to the Bazel label of the
// constraint_value for the @platforms//os:os constraint_setting
PlatformOsMap = map[string]string{
OS_ANDROID: "//build/bazel/platforms/os:android",
OS_DARWIN: "//build/bazel/platforms/os:darwin",
OS_FUCHSIA: "//build/bazel/platforms/os:fuchsia",
OS_LINUX: "//build/bazel/platforms/os:linux",
OS_LINUX_BIONIC: "//build/bazel/platforms/os:linux_bionic",
OS_WINDOWS: "//build/bazel/platforms/os:windows",
CONDITIONS_DEFAULT: "//conditions:default", // The default condition of an os select map.
}
)
type Attribute interface {
HasConfigurableValues() bool
}
// Represents an attribute whose value is a single label
type LabelAttribute struct {
Value Label
X86 Label
X86_64 Label
Arm Label
Arm64 Label
}
func (attr *LabelAttribute) GetValueForArch(arch string) Label {
switch arch {
case ARCH_ARM:
return attr.Arm
case ARCH_ARM64:
return attr.Arm64
case ARCH_X86:
return attr.X86
case ARCH_X86_64:
return attr.X86_64
case CONDITIONS_DEFAULT:
return attr.Value
default:
panic("Invalid arch type")
}
}
func (attr *LabelAttribute) SetValueForArch(arch string, value Label) {
switch arch {
case ARCH_ARM:
attr.Arm = value
case ARCH_ARM64:
attr.Arm64 = value
case ARCH_X86:
attr.X86 = value
case ARCH_X86_64:
attr.X86_64 = value
default:
panic("Invalid arch type")
}
}
func (attr LabelAttribute) HasConfigurableValues() bool {
return attr.Arm.Label != "" || attr.Arm64.Label != "" || attr.X86.Label != "" || attr.X86_64.Label != ""
}
// Arch-specific label_list typed Bazel attribute values. This should correspond
// to the types of architectures supported for compilation in arch.go.
type labelListArchValues struct {
X86 LabelList
X86_64 LabelList
Arm LabelList
Arm64 LabelList
Common LabelList
ConditionsDefault LabelList
}
type labelListOsValues struct {
Android LabelList
Darwin LabelList
Fuchsia LabelList
Linux LabelList
LinuxBionic LabelList
Windows LabelList
ConditionsDefault LabelList
}
// LabelListAttribute is used to represent a list of Bazel labels as an
// attribute.
type LabelListAttribute struct {
// The non-arch specific attribute label list Value. Required.
Value LabelList
// The arch-specific attribute label list values. Optional. If used, these
// are generated in a select statement and appended to the non-arch specific
// label list Value.
ArchValues labelListArchValues
// The os-specific attribute label list values. Optional. If used, these
// are generated in a select statement and appended to the non-os specific
// label list Value.
OsValues labelListOsValues
}
// MakeLabelListAttribute initializes a LabelListAttribute with the non-arch specific value.
func MakeLabelListAttribute(value LabelList) LabelListAttribute {
return LabelListAttribute{Value: UniqueBazelLabelList(value)}
}
// Append all values, including os and arch specific ones, from another
// LabelListAttribute to this LabelListAttribute.
func (attrs *LabelListAttribute) Append(other LabelListAttribute) {
for arch := range PlatformArchMap {
this := attrs.GetValueForArch(arch)
that := other.GetValueForArch(arch)
this.Append(that)
attrs.SetValueForArch(arch, this)
}
for os := range PlatformOsMap {
this := attrs.GetValueForOS(os)
that := other.GetValueForOS(os)
this.Append(that)
attrs.SetValueForOS(os, this)
}
attrs.Value.Append(other.Value)
}
// HasArchSpecificValues returns true if the attribute contains
// architecture-specific label_list values.
func (attrs LabelListAttribute) HasConfigurableValues() bool {
for arch := range PlatformArchMap {
if len(attrs.GetValueForArch(arch).Includes) > 0 {
return true
}
}
for os := range PlatformOsMap {
if len(attrs.GetValueForOS(os).Includes) > 0 {
return true
}
}
return false
}
func (attrs *LabelListAttribute) archValuePtrs() map[string]*LabelList {
return map[string]*LabelList{
ARCH_X86: &attrs.ArchValues.X86,
ARCH_X86_64: &attrs.ArchValues.X86_64,
ARCH_ARM: &attrs.ArchValues.Arm,
ARCH_ARM64: &attrs.ArchValues.Arm64,
CONDITIONS_DEFAULT: &attrs.ArchValues.ConditionsDefault,
}
}
// GetValueForArch returns the label_list attribute value for an architecture.
func (attrs *LabelListAttribute) GetValueForArch(arch string) LabelList {
var v *LabelList
if v = attrs.archValuePtrs()[arch]; v == nil {
panic(fmt.Errorf("Unknown arch: %s", arch))
}
return *v
}
// SetValueForArch sets the label_list attribute value for an architecture.
func (attrs *LabelListAttribute) SetValueForArch(arch string, value LabelList) {
var v *LabelList
if v = attrs.archValuePtrs()[arch]; v == nil {
panic(fmt.Errorf("Unknown arch: %s", arch))
}
*v = value
}
func (attrs *LabelListAttribute) osValuePtrs() map[string]*LabelList {
return map[string]*LabelList{
OS_ANDROID: &attrs.OsValues.Android,
OS_DARWIN: &attrs.OsValues.Darwin,
OS_FUCHSIA: &attrs.OsValues.Fuchsia,
OS_LINUX: &attrs.OsValues.Linux,
OS_LINUX_BIONIC: &attrs.OsValues.LinuxBionic,
OS_WINDOWS: &attrs.OsValues.Windows,
CONDITIONS_DEFAULT: &attrs.OsValues.ConditionsDefault,
}
}
// GetValueForOS returns the label_list attribute value for an OS target.
func (attrs *LabelListAttribute) GetValueForOS(os string) LabelList {
var v *LabelList
if v = attrs.osValuePtrs()[os]; v == nil {
panic(fmt.Errorf("Unknown os: %s", os))
}
return *v
}
// SetValueForArch sets the label_list attribute value for an OS target.
func (attrs *LabelListAttribute) SetValueForOS(os string, value LabelList) {
var v *LabelList
if v = attrs.osValuePtrs()[os]; v == nil {
panic(fmt.Errorf("Unknown os: %s", os))
}
*v = value
}
// StringListAttribute corresponds to the string_list Bazel attribute type with
// support for additional metadata, like configurations.
type StringListAttribute struct {
// The base value of the string list attribute.
Value []string
// The arch-specific attribute string list values. Optional. If used, these
// are generated in a select statement and appended to the non-arch specific
// label list Value.
ArchValues stringListArchValues
// The os-specific attribute string list values. Optional. If used, these
// are generated in a select statement and appended to the non-os specific
// label list Value.
OsValues stringListOsValues
}
// MakeStringListAttribute initializes a StringListAttribute with the non-arch specific value.
func MakeStringListAttribute(value []string) StringListAttribute {
// NOTE: These strings are not necessarily unique or sorted.
return StringListAttribute{Value: value}
}
// Arch-specific string_list typed Bazel attribute values. This should correspond
// to the types of architectures supported for compilation in arch.go.
type stringListArchValues struct {
X86 []string
X86_64 []string
Arm []string
Arm64 []string
Common []string
ConditionsDefault []string
}
type stringListOsValues struct {
Android []string
Darwin []string
Fuchsia []string
Linux []string
LinuxBionic []string
Windows []string
ConditionsDefault []string
}
// HasConfigurableValues returns true if the attribute contains
// architecture-specific string_list values.
func (attrs StringListAttribute) HasConfigurableValues() bool {
for arch := range PlatformArchMap {
if len(attrs.GetValueForArch(arch)) > 0 {
return true
}
}
for os := range PlatformOsMap {
if len(attrs.GetValueForOS(os)) > 0 {
return true
}
}
return false
}
func (attrs *StringListAttribute) archValuePtrs() map[string]*[]string {
return map[string]*[]string{
ARCH_X86: &attrs.ArchValues.X86,
ARCH_X86_64: &attrs.ArchValues.X86_64,
ARCH_ARM: &attrs.ArchValues.Arm,
ARCH_ARM64: &attrs.ArchValues.Arm64,
CONDITIONS_DEFAULT: &attrs.ArchValues.ConditionsDefault,
}
}
// GetValueForArch returns the string_list attribute value for an architecture.
func (attrs *StringListAttribute) GetValueForArch(arch string) []string {
var v *[]string
if v = attrs.archValuePtrs()[arch]; v == nil {
panic(fmt.Errorf("Unknown arch: %s", arch))
}
return *v
}
// SetValueForArch sets the string_list attribute value for an architecture.
func (attrs *StringListAttribute) SetValueForArch(arch string, value []string) {
var v *[]string
if v = attrs.archValuePtrs()[arch]; v == nil {
panic(fmt.Errorf("Unknown arch: %s", arch))
}
*v = value
}
func (attrs *StringListAttribute) osValuePtrs() map[string]*[]string {
return map[string]*[]string{
OS_ANDROID: &attrs.OsValues.Android,
OS_DARWIN: &attrs.OsValues.Darwin,
OS_FUCHSIA: &attrs.OsValues.Fuchsia,
OS_LINUX: &attrs.OsValues.Linux,
OS_LINUX_BIONIC: &attrs.OsValues.LinuxBionic,
OS_WINDOWS: &attrs.OsValues.Windows,
CONDITIONS_DEFAULT: &attrs.OsValues.ConditionsDefault,
}
}
// GetValueForOS returns the string_list attribute value for an OS target.
func (attrs *StringListAttribute) GetValueForOS(os string) []string {
var v *[]string
if v = attrs.osValuePtrs()[os]; v == nil {
panic(fmt.Errorf("Unknown os: %s", os))
}
return *v
}
// SetValueForArch sets the string_list attribute value for an OS target.
func (attrs *StringListAttribute) SetValueForOS(os string, value []string) {
var v *[]string
if v = attrs.osValuePtrs()[os]; v == nil {
panic(fmt.Errorf("Unknown os: %s", os))
}
*v = value
}
// Append appends all values, including os and arch specific ones, from another
// StringListAttribute to this StringListAttribute
func (attrs *StringListAttribute) Append(other StringListAttribute) {
for arch := range PlatformArchMap {
this := attrs.GetValueForArch(arch)
that := other.GetValueForArch(arch)
this = append(this, that...)
attrs.SetValueForArch(arch, this)
}
for os := range PlatformOsMap {
this := attrs.GetValueForOS(os)
that := other.GetValueForOS(os)
this = append(this, that...)
attrs.SetValueForOS(os, this)
}
attrs.Value = append(attrs.Value, other.Value...)
}
// TryVariableSubstitution, replace string substitution formatting within each string in slice with
// Starlark string.format compatible tag for productVariable.
func TryVariableSubstitutions(slice []string, productVariable string) ([]string, bool) {
ret := make([]string, 0, len(slice))
changesMade := false
for _, s := range slice {
newS, changed := TryVariableSubstitution(s, productVariable)
ret = append(ret, newS)
changesMade = changesMade || changed
}
return ret, changesMade
}
// TryVariableSubstitution, replace string substitution formatting within s with Starlark
// string.format compatible tag for productVariable.
func TryVariableSubstitution(s string, productVariable string) (string, bool) {
sub := productVariableSubstitutionPattern.ReplaceAllString(s, "{"+productVariable+"}")
return sub, s != sub
}