Files
build_soong/cmd/release_config/release_config_lib/release_config.go
LaMont Jones 5a48f0d7f2 Better default value for RELEASE_PLATFORM_VERSION
If the release config name is a build prefix and different from the
inherited value, set RELEASE_PLATFORM_VERSION based on the release
config name.

Bug: 348495189
Test: manual
Change-Id: I95d715150cba9b57e343a8b8364d36f38dcc18a3
2024-05-30 14:43:48 -07:00

322 lines
10 KiB
Go

// Copyright 2024 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package release_config_lib
import (
"cmp"
"fmt"
"path/filepath"
"regexp"
"slices"
"sort"
"strings"
rc_proto "android/soong/cmd/release_config/release_config_proto"
"google.golang.org/protobuf/proto"
)
// One directory's contribution to the a release config.
type ReleaseConfigContribution struct {
// Path of the file providing this config contribution.
path string
// The index of the config directory where this release config
// contribution was declared.
// Flag values cannot be set in a location with a lower index.
DeclarationIndex int
// Protobufs relevant to the config.
proto rc_proto.ReleaseConfig
FlagValues []*FlagValue
}
// A generated release config.
type ReleaseConfig struct {
// the Name of the release config
Name string
// The index of the config directory where this release config was
// first declared.
// Flag values cannot be set in a location with a lower index.
DeclarationIndex int
// What contributes to this config.
Contributions []*ReleaseConfigContribution
// Aliases for this release
OtherNames []string
// The names of release configs that we inherit
InheritNames []string
// True if this release config only allows inheritance and aconfig flag
// overrides. Build flag value overrides are an error.
AconfigFlagsOnly bool
// Unmarshalled flag artifacts
FlagArtifacts FlagArtifacts
// The files used by this release config
FilesUsedMap map[string]bool
// Generated release config
ReleaseConfigArtifact *rc_proto.ReleaseConfigArtifact
// We have begun compiling this release config.
compileInProgress bool
// Partitioned artifacts for {partition}/etc/build_flags.json
PartitionBuildFlags map[string]*rc_proto.FlagArtifacts
}
func ReleaseConfigFactory(name string, index int) (c *ReleaseConfig) {
return &ReleaseConfig{
Name: name,
DeclarationIndex: index,
FilesUsedMap: make(map[string]bool),
}
}
func (config *ReleaseConfig) InheritConfig(iConfig *ReleaseConfig) error {
for f := range iConfig.FilesUsedMap {
config.FilesUsedMap[f] = true
}
for _, fa := range iConfig.FlagArtifacts {
name := *fa.FlagDeclaration.Name
myFa, ok := config.FlagArtifacts[name]
if !ok {
return fmt.Errorf("Could not inherit flag %s from %s", name, iConfig.Name)
}
if name == "RELEASE_ACONFIG_VALUE_SETS" {
// If there is a value assigned, add the trace.
if len(fa.Value.GetStringValue()) > 0 {
myFa.Traces = append(myFa.Traces, fa.Traces...)
myFa.Value = &rc_proto.Value{Val: &rc_proto.Value_StringValue{
myFa.Value.GetStringValue() + " " + fa.Value.GetStringValue()}}
}
} else if len(fa.Traces) > 1 {
// A value was assigned. Set our value.
myFa.Traces = append(myFa.Traces, fa.Traces[1:]...)
myFa.Value = fa.Value
}
}
return nil
}
func (config *ReleaseConfig) GetSortedFileList() []string {
ret := []string{}
for k := range config.FilesUsedMap {
ret = append(ret, k)
}
slices.SortFunc(ret, func(a, b string) int {
return cmp.Compare(a, b)
})
return ret
}
func (config *ReleaseConfig) GenerateReleaseConfig(configs *ReleaseConfigs) error {
if config.ReleaseConfigArtifact != nil {
return nil
}
if config.compileInProgress {
return fmt.Errorf("Loop detected for release config %s", config.Name)
}
config.compileInProgress = true
isRoot := config.Name == "root"
// Is this a build-prefix release config, such as 'ap3a'?
isBuildPrefix, err := regexp.MatchString("^[a-z][a-z][0-9][0-9a-z]$", config.Name)
if err != nil {
return err
}
// Start with only the flag declarations.
config.FlagArtifacts = configs.FlagArtifacts.Clone()
releaseAconfigValueSets := config.FlagArtifacts["RELEASE_ACONFIG_VALUE_SETS"]
releasePlatformVersion := config.FlagArtifacts["RELEASE_PLATFORM_VERSION"]
// Generate any configs we need to inherit. This will detect loops in
// the config.
contributionsToApply := []*ReleaseConfigContribution{}
myInherits := []string{}
myInheritsSet := make(map[string]bool)
// If there is a "root" release config, it is the start of every inheritance chain.
_, err = configs.GetReleaseConfig("root")
if err == nil && !isRoot {
config.InheritNames = append([]string{"root"}, config.InheritNames...)
}
for _, inherit := range config.InheritNames {
if _, ok := myInheritsSet[inherit]; ok {
continue
}
myInherits = append(myInherits, inherit)
myInheritsSet[inherit] = true
iConfig, err := configs.GetReleaseConfig(inherit)
if err != nil {
return err
}
iConfig.GenerateReleaseConfig(configs)
if err := config.InheritConfig(iConfig); err != nil {
return err
}
}
// If we inherited nothing, then we need to mark the global files as used for this
// config. If we inherited, then we already marked them as part of inheritance.
if len(config.InheritNames) == 0 {
for f := range configs.FilesUsedMap {
config.FilesUsedMap[f] = true
}
}
contributionsToApply = append(contributionsToApply, config.Contributions...)
workflowManual := rc_proto.Workflow(rc_proto.Workflow_MANUAL)
myDirsMap := make(map[int]bool)
if isBuildPrefix && releasePlatformVersion != nil {
if MarshalValue(releasePlatformVersion.Value) != strings.ToUpper(config.Name) {
value := FlagValue{
path: config.Contributions[0].path,
proto: rc_proto.FlagValue{
Name: releasePlatformVersion.FlagDeclaration.Name,
Value: UnmarshalValue(strings.ToUpper(config.Name)),
},
}
if err := releasePlatformVersion.UpdateValue(value); err != nil {
return err
}
}
}
for _, contrib := range contributionsToApply {
contribAconfigValueSets := []string{}
// Gather the aconfig_value_sets from this contribution, allowing duplicates for simplicity.
for _, v := range contrib.proto.AconfigValueSets {
contribAconfigValueSets = append(contribAconfigValueSets, v)
}
contribAconfigValueSetsString := strings.Join(contribAconfigValueSets, " ")
releaseAconfigValueSets.Value = &rc_proto.Value{Val: &rc_proto.Value_StringValue{
releaseAconfigValueSets.Value.GetStringValue() + " " + contribAconfigValueSetsString}}
releaseAconfigValueSets.Traces = append(
releaseAconfigValueSets.Traces,
&rc_proto.Tracepoint{
Source: proto.String(contrib.path),
Value: &rc_proto.Value{Val: &rc_proto.Value_StringValue{contribAconfigValueSetsString}},
})
myDirsMap[contrib.DeclarationIndex] = true
if config.AconfigFlagsOnly && len(contrib.FlagValues) > 0 {
return fmt.Errorf("%s does not allow build flag overrides", config.Name)
}
for _, value := range contrib.FlagValues {
name := *value.proto.Name
fa, ok := config.FlagArtifacts[name]
if !ok {
return fmt.Errorf("Setting value for undefined flag %s in %s\n", name, value.path)
}
myDirsMap[fa.DeclarationIndex] = true
if fa.DeclarationIndex > contrib.DeclarationIndex {
// Setting location is to the left of declaration.
return fmt.Errorf("Setting value for flag %s not allowed in %s\n", name, value.path)
}
if isRoot && *fa.FlagDeclaration.Workflow != workflowManual {
// The "root" release config can only contain workflow: MANUAL flags.
return fmt.Errorf("Setting value for non-MANUAL flag %s is not allowed in %s", name, value.path)
}
if err := fa.UpdateValue(*value); err != nil {
return err
}
if fa.Redacted {
delete(config.FlagArtifacts, name)
}
}
}
// Now remove any duplicates from the actual value of RELEASE_ACONFIG_VALUE_SETS
myAconfigValueSets := []string{}
myAconfigValueSetsMap := map[string]bool{}
for _, v := range strings.Split(releaseAconfigValueSets.Value.GetStringValue(), " ") {
if myAconfigValueSetsMap[v] {
continue
}
myAconfigValueSetsMap[v] = true
myAconfigValueSets = append(myAconfigValueSets, v)
}
releaseAconfigValueSets.Value = &rc_proto.Value{Val: &rc_proto.Value_StringValue{strings.TrimSpace(strings.Join(myAconfigValueSets, " "))}}
directories := []string{}
for idx, confDir := range configs.configDirs {
if _, ok := myDirsMap[idx]; ok {
directories = append(directories, confDir)
}
}
// Now build the per-partition artifacts
config.PartitionBuildFlags = make(map[string]*rc_proto.FlagArtifacts)
for _, v := range config.FlagArtifacts {
artifact, err := v.MarshalWithoutTraces()
if err != nil {
return err
}
for _, container := range v.FlagDeclaration.Containers {
if _, ok := config.PartitionBuildFlags[container]; !ok {
config.PartitionBuildFlags[container] = &rc_proto.FlagArtifacts{}
}
config.PartitionBuildFlags[container].FlagArtifacts = append(config.PartitionBuildFlags[container].FlagArtifacts, artifact)
}
}
config.ReleaseConfigArtifact = &rc_proto.ReleaseConfigArtifact{
Name: proto.String(config.Name),
OtherNames: config.OtherNames,
FlagArtifacts: func() []*rc_proto.FlagArtifact {
ret := []*rc_proto.FlagArtifact{}
flagNames := []string{}
for k := range config.FlagArtifacts {
flagNames = append(flagNames, k)
}
sort.Strings(flagNames)
for _, flagName := range flagNames {
flag := config.FlagArtifacts[flagName]
ret = append(ret, &rc_proto.FlagArtifact{
FlagDeclaration: flag.FlagDeclaration,
Traces: flag.Traces,
Value: flag.Value,
})
}
return ret
}(),
AconfigValueSets: myAconfigValueSets,
Inherits: myInherits,
Directories: directories,
}
config.compileInProgress = false
return nil
}
func (config *ReleaseConfig) WritePartitionBuildFlags(outDir string) error {
var err error
for partition, flags := range config.PartitionBuildFlags {
slices.SortFunc(flags.FlagArtifacts, func(a, b *rc_proto.FlagArtifact) int {
return cmp.Compare(*a.FlagDeclaration.Name, *b.FlagDeclaration.Name)
})
// The json file name must not be modified as this is read from
// build_flags_json module
if err = WriteMessage(filepath.Join(outDir, fmt.Sprintf("build_flags_%s.json", partition)), flags); err != nil {
return err
}
}
return nil
}