Ninja can't depend on environment variables, so modifying build behavior based on environment variables requires coordinating between the soong script that invokes ninja and the soong_build manifest generator. Allow any module to call Config.Getenv to get the contents of an environment variable while registering a dependency on it. After all modules have been processed write out the state of all used environment variables to a JSON file called .soong.environment. During the next build the soong script will use the soong_env tool to compare the contents of .soong.environment to the current environment, and force a build manifest regeneration by deleting the .soong.environment file if any variables have changed. Change-Id: Id0d81933a857bc2fc1cd7a393a3c6cec73dc4824
171 lines
4.3 KiB
Go
171 lines
4.3 KiB
Go
// Copyright 2015 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package config
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import (
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"android/soong/common"
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"encoding/json"
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"fmt"
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"os"
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"runtime"
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)
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var _ common.Config = (*Config)(nil)
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// The configuration file name
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const ConfigFileName = "soong.config"
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// A FileConfigurableOptions contains options which can be configured by the
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// config file. These will be included in the config struct.
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type FileConfigurableOptions struct {
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}
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func NewFileConfigurableOptions() FileConfigurableOptions {
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f := FileConfigurableOptions{}
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return f
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}
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// A Config object represents the entire build configuration for Blue.
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type Config struct {
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FileConfigurableOptions
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srcDir string // the path of the root source directory
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envDeps map[string]string
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}
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// loads configuration options from a JSON file in the cwd.
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func loadFromConfigFile(config *Config) error {
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// Make a proxy config
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var configProxy FileConfigurableOptions
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// Try to open the file
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configFileReader, err := os.Open(ConfigFileName)
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defer configFileReader.Close()
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if os.IsNotExist(err) {
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// Need to create a file, so that blueprint & ninja don't get in
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// a dependency tracking loop.
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// Make a file-configurable-options with defaults, write it out using
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// a json writer.
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configProxy = NewFileConfigurableOptions()
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err = saveToConfigFile(configProxy)
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if err != nil {
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return err
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}
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} else {
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// Make a decoder for it
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jsonDecoder := json.NewDecoder(configFileReader)
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err = jsonDecoder.Decode(&configProxy)
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if err != nil {
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return fmt.Errorf("config file: %s did not parse correctly: "+err.Error(), ConfigFileName)
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}
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}
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// Copy the configurable options out of the config_proxy into the config,
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// and we're done!
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config.FileConfigurableOptions = configProxy
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// No error
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return nil
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}
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func saveToConfigFile(config FileConfigurableOptions) error {
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data, err := json.MarshalIndent(&config, "", " ")
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if err != nil {
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return fmt.Errorf("cannot marshal config data: %s", err.Error())
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}
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configFileWriter, err := os.Create(ConfigFileName)
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if err != nil {
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return fmt.Errorf("cannot create empty config file %s: %s\n", ConfigFileName, err.Error())
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}
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defer configFileWriter.Close()
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_, err = configFileWriter.Write(data)
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if err != nil {
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return fmt.Errorf("default config file: %s could not be written: %s", ConfigFileName, err.Error())
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}
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return nil
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}
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// New creates a new Config object. The srcDir argument specifies the path to
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// the root source directory. It also loads the config file, if found.
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func New(srcDir string) (*Config, error) {
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// Make a config with default options
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config := &Config{
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srcDir: srcDir,
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envDeps: make(map[string]string),
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}
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// Load any configurable options from the configuration file
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err := loadFromConfigFile(config)
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if err != nil {
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return nil, err
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}
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return config, nil
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}
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func (c *Config) SrcDir() string {
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return c.srcDir
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}
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// HostGoOS returns the OS of the system that the Go toolchain is being run on.
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func (c *Config) HostGoOS() string {
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return runtime.GOOS
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}
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// PrebuiltOS returns the name of the host OS used in prebuilts directories
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func (c *Config) PrebuiltOS() string {
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switch runtime.GOOS {
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case "linux":
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return "linux-x86"
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case "darwin":
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return "darwin-x86"
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default:
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panic("Unknown GOOS")
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}
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}
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// GoRoot returns the path to the root directory of the Go toolchain.
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func (c *Config) GoRoot() string {
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return fmt.Sprintf("%s/prebuilts/go/%s", c.srcDir, c.PrebuiltOS())
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}
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func (c *Config) CpPreserveSymlinksFlags() string {
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switch c.HostGoOS() {
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case "darwin":
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return "-R"
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case "linux":
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return "-d"
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default:
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return ""
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}
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}
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func (c *Config) Getenv(key string) string {
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var val string
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var exists bool
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if val, exists = c.envDeps[key]; !exists {
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val = os.Getenv(key)
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c.envDeps[key] = val
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}
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return val
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}
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func (c *Config) EnvDeps() map[string]string {
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return c.envDeps
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}
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