Files
build_soong/android/module.go
Colin Cross a2f296f054 Fall back to prebuilts if source modules are disabled
In lieu of having an environment variable to override prebuilts
preferences (for now), fall back to prebuilts whenever the source
module is disabled.  Complicated source modules (like LLVM) that
already have Go logic can then use an environment variariable to
disable their source module whenever they want to use prebuilts.

Computes UsePrebuilt once using information from both the source
and prebuilt modules, and stores the result in the prebuilt module.

Test: m -j libLLVM
Test: m -j libLLVM FORCE_BUILD_LLVM_COMPONENTS=true
Change-Id: Ib0819a03e9492e55f55de3402e05b3a043644a39
2016-11-30 13:09:45 -08:00

824 lines
22 KiB
Go

// Copyright 2015 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package android
import (
"fmt"
"path/filepath"
"strings"
"github.com/google/blueprint"
"github.com/google/blueprint/pathtools"
)
var (
DeviceSharedLibrary = "shared_library"
DeviceStaticLibrary = "static_library"
DeviceExecutable = "executable"
HostSharedLibrary = "host_shared_library"
HostStaticLibrary = "host_static_library"
HostExecutable = "host_executable"
)
type ModuleBuildParams struct {
Rule blueprint.Rule
Deps blueprint.Deps
Depfile WritablePath
Output WritablePath
Outputs WritablePaths
ImplicitOutput WritablePath
ImplicitOutputs WritablePaths
Input Path
Inputs Paths
Implicit Path
Implicits Paths
OrderOnly Paths
Default bool
Args map[string]string
}
type androidBaseContext interface {
Target() Target
TargetPrimary() bool
Arch() Arch
Os() OsType
Host() bool
Device() bool
Darwin() bool
Debug() bool
PrimaryArch() bool
AConfig() Config
DeviceConfig() DeviceConfig
}
type BaseContext interface {
blueprint.BaseModuleContext
androidBaseContext
}
type ModuleContext interface {
blueprint.ModuleContext
androidBaseContext
// Similar to Build, but takes Paths instead of []string,
// and performs more verification.
ModuleBuild(pctx blueprint.PackageContext, params ModuleBuildParams)
ExpandSources(srcFiles, excludes []string) Paths
Glob(globPattern string, excludes []string) Paths
InstallFile(installPath OutputPath, srcPath Path, deps ...Path) OutputPath
InstallFileName(installPath OutputPath, name string, srcPath Path, deps ...Path) OutputPath
InstallSymlink(installPath OutputPath, name string, srcPath OutputPath) OutputPath
CheckbuildFile(srcPath Path)
AddMissingDependencies(deps []string)
Proprietary() bool
InstallInData() bool
}
type Module interface {
blueprint.Module
GenerateAndroidBuildActions(ModuleContext)
DepsMutator(BottomUpMutatorContext)
base() *ModuleBase
Enabled() bool
Target() Target
InstallInData() bool
SkipInstall()
}
type nameProperties struct {
// The name of the module. Must be unique across all modules.
Name string
}
type commonProperties struct {
Tags []string
// emit build rules for this module
Enabled *bool `android:"arch_variant"`
// control whether this module compiles for 32-bit, 64-bit, or both. Possible values
// are "32" (compile for 32-bit only), "64" (compile for 64-bit only), "both" (compile for both
// architectures), or "first" (compile for 64-bit on a 64-bit platform, and 32-bit on a 32-bit
// platform
Compile_multilib string `android:"arch_variant"`
Target struct {
Host struct {
Compile_multilib string
}
Android struct {
Compile_multilib string
}
}
Default_multilib string `blueprint:"mutated"`
// whether this is a proprietary vendor module, and should be installed into /vendor
Proprietary bool
// *.logtags files, to combine together in order to generate the /system/etc/event-log-tags
// file
Logtags []string
// init.rc files to be installed if this module is installed
Init_rc []string
// names of other modules to install if this module is installed
Required []string
// Set by TargetMutator
CompileTarget Target `blueprint:"mutated"`
CompilePrimary bool `blueprint:"mutated"`
// Set by InitAndroidModule
HostOrDeviceSupported HostOrDeviceSupported `blueprint:"mutated"`
ArchSpecific bool `blueprint:"mutated"`
SkipInstall bool `blueprint:"mutated"`
}
type hostAndDeviceProperties struct {
Host_supported *bool
Device_supported *bool
}
type Multilib string
const (
MultilibBoth Multilib = "both"
MultilibFirst Multilib = "first"
MultilibCommon Multilib = "common"
MultilibDefault Multilib = ""
)
type HostOrDeviceSupported int
const (
_ HostOrDeviceSupported = iota
HostSupported
HostSupportedNoCross
DeviceSupported
HostAndDeviceSupported
HostAndDeviceDefault
NeitherHostNorDeviceSupported
)
func InitAndroidModule(m Module,
propertyStructs ...interface{}) (blueprint.Module, []interface{}) {
base := m.base()
base.module = m
propertyStructs = append(propertyStructs,
&base.nameProperties,
&base.commonProperties,
&base.variableProperties)
return m, propertyStructs
}
func InitAndroidArchModule(m Module, hod HostOrDeviceSupported, defaultMultilib Multilib,
propertyStructs ...interface{}) (blueprint.Module, []interface{}) {
_, propertyStructs = InitAndroidModule(m, propertyStructs...)
base := m.base()
base.commonProperties.HostOrDeviceSupported = hod
base.commonProperties.Default_multilib = string(defaultMultilib)
base.commonProperties.ArchSpecific = true
switch hod {
case HostAndDeviceSupported:
// Default to module to device supported, host not supported, can override in module
// properties
base.hostAndDeviceProperties.Device_supported = boolPtr(true)
fallthrough
case HostAndDeviceDefault:
propertyStructs = append(propertyStructs, &base.hostAndDeviceProperties)
}
return InitArchModule(m, propertyStructs...)
}
// A AndroidModuleBase object contains the properties that are common to all Android
// modules. It should be included as an anonymous field in every module
// struct definition. InitAndroidModule should then be called from the module's
// factory function, and the return values from InitAndroidModule should be
// returned from the factory function.
//
// The AndroidModuleBase type is responsible for implementing the
// GenerateBuildActions method to support the blueprint.Module interface. This
// method will then call the module's GenerateAndroidBuildActions method once
// for each build variant that is to be built. GenerateAndroidBuildActions is
// passed a AndroidModuleContext rather than the usual blueprint.ModuleContext.
// AndroidModuleContext exposes extra functionality specific to the Android build
// system including details about the particular build variant that is to be
// generated.
//
// For example:
//
// import (
// "android/soong/common"
// "github.com/google/blueprint"
// )
//
// type myModule struct {
// common.AndroidModuleBase
// properties struct {
// MyProperty string
// }
// }
//
// func NewMyModule() (blueprint.Module, []interface{}) {
// m := &myModule{}
// return common.InitAndroidModule(m, &m.properties)
// }
//
// func (m *myModule) GenerateAndroidBuildActions(ctx common.AndroidModuleContext) {
// // Get the CPU architecture for the current build variant.
// variantArch := ctx.Arch()
//
// // ...
// }
type ModuleBase struct {
// Putting the curiously recurring thing pointing to the thing that contains
// the thing pattern to good use.
module Module
nameProperties nameProperties
commonProperties commonProperties
variableProperties variableProperties
hostAndDeviceProperties hostAndDeviceProperties
generalProperties []interface{}
archProperties []interface{}
customizableProperties []interface{}
noAddressSanitizer bool
installFiles Paths
checkbuildFiles Paths
// Used by buildTargetSingleton to create checkbuild and per-directory build targets
// Only set on the final variant of each module
installTarget string
checkbuildTarget string
blueprintDir string
hooks hooks
}
// Name returns the name of the module. It may be overridden by individual module types, for
// example prebuilts will prepend prebuilt_ to the name.
func (a *ModuleBase) Name() string {
return a.nameProperties.Name
}
// BaseModuleName returns the name of the module as specified in the blueprints file.
func (a *ModuleBase) BaseModuleName() string {
return a.nameProperties.Name
}
func (a *ModuleBase) base() *ModuleBase {
return a
}
func (a *ModuleBase) SetTarget(target Target, primary bool) {
a.commonProperties.CompileTarget = target
a.commonProperties.CompilePrimary = primary
}
func (a *ModuleBase) Target() Target {
return a.commonProperties.CompileTarget
}
func (a *ModuleBase) TargetPrimary() bool {
return a.commonProperties.CompilePrimary
}
func (a *ModuleBase) Os() OsType {
return a.Target().Os
}
func (a *ModuleBase) Host() bool {
return a.Os().Class == Host || a.Os().Class == HostCross
}
func (a *ModuleBase) Arch() Arch {
return a.Target().Arch
}
func (a *ModuleBase) ArchSpecific() bool {
return a.commonProperties.ArchSpecific
}
func (a *ModuleBase) OsClassSupported() []OsClass {
switch a.commonProperties.HostOrDeviceSupported {
case HostSupported:
return []OsClass{Host, HostCross}
case HostSupportedNoCross:
return []OsClass{Host}
case DeviceSupported:
return []OsClass{Device}
case HostAndDeviceSupported:
var supported []OsClass
if Bool(a.hostAndDeviceProperties.Host_supported) {
supported = append(supported, Host, HostCross)
}
if Bool(a.hostAndDeviceProperties.Device_supported) {
supported = append(supported, Device)
}
return supported
default:
return nil
}
}
func (a *ModuleBase) DeviceSupported() bool {
return a.commonProperties.HostOrDeviceSupported == DeviceSupported ||
a.commonProperties.HostOrDeviceSupported == HostAndDeviceSupported &&
Bool(a.hostAndDeviceProperties.Device_supported)
}
func (a *ModuleBase) Enabled() bool {
if a.commonProperties.Enabled == nil {
return !a.Os().DefaultDisabled
}
return *a.commonProperties.Enabled
}
func (a *ModuleBase) SkipInstall() {
a.commonProperties.SkipInstall = true
}
func (a *ModuleBase) computeInstallDeps(
ctx blueprint.ModuleContext) Paths {
result := Paths{}
ctx.VisitDepsDepthFirstIf(isFileInstaller,
func(m blueprint.Module) {
fileInstaller := m.(fileInstaller)
files := fileInstaller.filesToInstall()
result = append(result, files...)
})
return result
}
func (a *ModuleBase) filesToInstall() Paths {
return a.installFiles
}
func (p *ModuleBase) NoAddressSanitizer() bool {
return p.noAddressSanitizer
}
func (p *ModuleBase) InstallInData() bool {
return false
}
func (a *ModuleBase) generateModuleTarget(ctx blueprint.ModuleContext) {
allInstalledFiles := Paths{}
allCheckbuildFiles := Paths{}
ctx.VisitAllModuleVariants(func(module blueprint.Module) {
a := module.(Module).base()
allInstalledFiles = append(allInstalledFiles, a.installFiles...)
allCheckbuildFiles = append(allCheckbuildFiles, a.checkbuildFiles...)
})
deps := []string{}
if len(allInstalledFiles) > 0 {
name := ctx.ModuleName() + "-install"
ctx.Build(pctx, blueprint.BuildParams{
Rule: blueprint.Phony,
Outputs: []string{name},
Implicits: allInstalledFiles.Strings(),
Optional: ctx.Config().(Config).EmbeddedInMake(),
})
deps = append(deps, name)
a.installTarget = name
}
if len(allCheckbuildFiles) > 0 {
name := ctx.ModuleName() + "-checkbuild"
ctx.Build(pctx, blueprint.BuildParams{
Rule: blueprint.Phony,
Outputs: []string{name},
Implicits: allCheckbuildFiles.Strings(),
Optional: true,
})
deps = append(deps, name)
a.checkbuildTarget = name
}
if len(deps) > 0 {
suffix := ""
if ctx.Config().(Config).EmbeddedInMake() {
suffix = "-soong"
}
ctx.Build(pctx, blueprint.BuildParams{
Rule: blueprint.Phony,
Outputs: []string{ctx.ModuleName() + suffix},
Implicits: deps,
Optional: true,
})
a.blueprintDir = ctx.ModuleDir()
}
}
func (a *ModuleBase) androidBaseContextFactory(ctx blueprint.BaseModuleContext) androidBaseContextImpl {
return androidBaseContextImpl{
target: a.commonProperties.CompileTarget,
targetPrimary: a.commonProperties.CompilePrimary,
config: ctx.Config().(Config),
}
}
func (a *ModuleBase) GenerateBuildActions(ctx blueprint.ModuleContext) {
androidCtx := &androidModuleContext{
module: a.module,
ModuleContext: ctx,
androidBaseContextImpl: a.androidBaseContextFactory(ctx),
installDeps: a.computeInstallDeps(ctx),
installFiles: a.installFiles,
missingDeps: ctx.GetMissingDependencies(),
}
if a.Enabled() {
a.module.GenerateAndroidBuildActions(androidCtx)
if ctx.Failed() {
return
}
a.installFiles = append(a.installFiles, androidCtx.installFiles...)
a.checkbuildFiles = append(a.checkbuildFiles, androidCtx.checkbuildFiles...)
}
if a == ctx.FinalModule().(Module).base() {
a.generateModuleTarget(ctx)
if ctx.Failed() {
return
}
}
}
type androidBaseContextImpl struct {
target Target
targetPrimary bool
debug bool
config Config
}
type androidModuleContext struct {
blueprint.ModuleContext
androidBaseContextImpl
installDeps Paths
installFiles Paths
checkbuildFiles Paths
missingDeps []string
module Module
}
func (a *androidModuleContext) ninjaError(outputs []string, err error) {
a.ModuleContext.Build(pctx, blueprint.BuildParams{
Rule: ErrorRule,
Outputs: outputs,
Optional: true,
Args: map[string]string{
"error": err.Error(),
},
})
return
}
func (a *androidModuleContext) Build(pctx blueprint.PackageContext, params blueprint.BuildParams) {
if a.missingDeps != nil {
a.ninjaError(params.Outputs, fmt.Errorf("module %s missing dependencies: %s\n",
a.ModuleName(), strings.Join(a.missingDeps, ", ")))
return
}
params.Optional = true
a.ModuleContext.Build(pctx, params)
}
func (a *androidModuleContext) ModuleBuild(pctx blueprint.PackageContext, params ModuleBuildParams) {
bparams := blueprint.BuildParams{
Rule: params.Rule,
Deps: params.Deps,
Outputs: params.Outputs.Strings(),
ImplicitOutputs: params.ImplicitOutputs.Strings(),
Inputs: params.Inputs.Strings(),
Implicits: params.Implicits.Strings(),
OrderOnly: params.OrderOnly.Strings(),
Args: params.Args,
Optional: !params.Default,
}
if params.Depfile != nil {
bparams.Depfile = params.Depfile.String()
}
if params.Output != nil {
bparams.Outputs = append(bparams.Outputs, params.Output.String())
}
if params.ImplicitOutput != nil {
bparams.ImplicitOutputs = append(bparams.ImplicitOutputs, params.ImplicitOutput.String())
}
if params.Input != nil {
bparams.Inputs = append(bparams.Inputs, params.Input.String())
}
if params.Implicit != nil {
bparams.Implicits = append(bparams.Implicits, params.Implicit.String())
}
if a.missingDeps != nil {
a.ninjaError(bparams.Outputs, fmt.Errorf("module %s missing dependencies: %s\n",
a.ModuleName(), strings.Join(a.missingDeps, ", ")))
return
}
a.ModuleContext.Build(pctx, bparams)
}
func (a *androidModuleContext) GetMissingDependencies() []string {
return a.missingDeps
}
func (a *androidModuleContext) AddMissingDependencies(deps []string) {
if deps != nil {
a.missingDeps = append(a.missingDeps, deps...)
}
}
func (a *androidBaseContextImpl) Target() Target {
return a.target
}
func (a *androidBaseContextImpl) TargetPrimary() bool {
return a.targetPrimary
}
func (a *androidBaseContextImpl) Arch() Arch {
return a.target.Arch
}
func (a *androidBaseContextImpl) Os() OsType {
return a.target.Os
}
func (a *androidBaseContextImpl) Host() bool {
return a.target.Os.Class == Host || a.target.Os.Class == HostCross
}
func (a *androidBaseContextImpl) Device() bool {
return a.target.Os.Class == Device
}
func (a *androidBaseContextImpl) Darwin() bool {
return a.target.Os == Darwin
}
func (a *androidBaseContextImpl) Debug() bool {
return a.debug
}
func (a *androidBaseContextImpl) PrimaryArch() bool {
return a.target.Arch.ArchType == a.config.Targets[a.target.Os.Class][0].Arch.ArchType
}
func (a *androidBaseContextImpl) AConfig() Config {
return a.config
}
func (a *androidBaseContextImpl) DeviceConfig() DeviceConfig {
return DeviceConfig{a.config.deviceConfig}
}
func (a *androidModuleContext) Proprietary() bool {
return a.module.base().commonProperties.Proprietary
}
func (a *androidModuleContext) InstallInData() bool {
return a.module.InstallInData()
}
func (a *androidModuleContext) InstallFileName(installPath OutputPath, name string, srcPath Path,
deps ...Path) OutputPath {
fullInstallPath := installPath.Join(a, name)
a.module.base().hooks.runInstallHooks(a, fullInstallPath, false)
if !a.module.base().commonProperties.SkipInstall &&
(a.Host() || !a.AConfig().SkipDeviceInstall()) {
deps = append(deps, a.installDeps...)
var implicitDeps, orderOnlyDeps Paths
if a.Host() {
// Installed host modules might be used during the build, depend directly on their
// dependencies so their timestamp is updated whenever their dependency is updated
implicitDeps = deps
} else {
orderOnlyDeps = deps
}
a.ModuleBuild(pctx, ModuleBuildParams{
Rule: Cp,
Output: fullInstallPath,
Input: srcPath,
Implicits: implicitDeps,
OrderOnly: orderOnlyDeps,
Default: !a.AConfig().EmbeddedInMake(),
})
a.installFiles = append(a.installFiles, fullInstallPath)
}
a.checkbuildFiles = append(a.checkbuildFiles, srcPath)
return fullInstallPath
}
func (a *androidModuleContext) InstallFile(installPath OutputPath, srcPath Path, deps ...Path) OutputPath {
return a.InstallFileName(installPath, filepath.Base(srcPath.String()), srcPath, deps...)
}
func (a *androidModuleContext) InstallSymlink(installPath OutputPath, name string, srcPath OutputPath) OutputPath {
fullInstallPath := installPath.Join(a, name)
a.module.base().hooks.runInstallHooks(a, fullInstallPath, true)
if !a.module.base().commonProperties.SkipInstall &&
(a.Host() || !a.AConfig().SkipDeviceInstall()) {
a.ModuleBuild(pctx, ModuleBuildParams{
Rule: Symlink,
Output: fullInstallPath,
OrderOnly: Paths{srcPath},
Default: !a.AConfig().EmbeddedInMake(),
Args: map[string]string{
"fromPath": srcPath.String(),
},
})
a.installFiles = append(a.installFiles, fullInstallPath)
a.checkbuildFiles = append(a.checkbuildFiles, srcPath)
}
return fullInstallPath
}
func (a *androidModuleContext) CheckbuildFile(srcPath Path) {
a.checkbuildFiles = append(a.checkbuildFiles, srcPath)
}
type fileInstaller interface {
filesToInstall() Paths
}
func isFileInstaller(m blueprint.Module) bool {
_, ok := m.(fileInstaller)
return ok
}
func isAndroidModule(m blueprint.Module) bool {
_, ok := m.(Module)
return ok
}
func findStringInSlice(str string, slice []string) int {
for i, s := range slice {
if s == str {
return i
}
}
return -1
}
func (ctx *androidModuleContext) ExpandSources(srcFiles, excludes []string) Paths {
prefix := PathForModuleSrc(ctx).String()
for i, e := range excludes {
j := findStringInSlice(e, srcFiles)
if j != -1 {
srcFiles = append(srcFiles[:j], srcFiles[j+1:]...)
}
excludes[i] = filepath.Join(prefix, e)
}
globbedSrcFiles := make(Paths, 0, len(srcFiles))
for _, s := range srcFiles {
if pathtools.IsGlob(s) {
globbedSrcFiles = append(globbedSrcFiles, ctx.Glob(filepath.Join(prefix, s), excludes)...)
} else {
globbedSrcFiles = append(globbedSrcFiles, PathForModuleSrc(ctx, s))
}
}
return globbedSrcFiles
}
func (ctx *androidModuleContext) Glob(globPattern string, excludes []string) Paths {
ret, err := ctx.GlobWithDeps(globPattern, excludes)
if err != nil {
ctx.ModuleErrorf("glob: %s", err.Error())
}
return pathsForModuleSrcFromFullPath(ctx, ret)
}
func init() {
RegisterSingletonType("buildtarget", BuildTargetSingleton)
}
func BuildTargetSingleton() blueprint.Singleton {
return &buildTargetSingleton{}
}
type buildTargetSingleton struct{}
func (c *buildTargetSingleton) GenerateBuildActions(ctx blueprint.SingletonContext) {
checkbuildDeps := []string{}
dirModules := make(map[string][]string)
ctx.VisitAllModules(func(module blueprint.Module) {
if a, ok := module.(Module); ok {
blueprintDir := a.base().blueprintDir
installTarget := a.base().installTarget
checkbuildTarget := a.base().checkbuildTarget
if checkbuildTarget != "" {
checkbuildDeps = append(checkbuildDeps, checkbuildTarget)
dirModules[blueprintDir] = append(dirModules[blueprintDir], checkbuildTarget)
}
if installTarget != "" {
dirModules[blueprintDir] = append(dirModules[blueprintDir], installTarget)
}
}
})
suffix := ""
if ctx.Config().(Config).EmbeddedInMake() {
suffix = "-soong"
}
// Create a top-level checkbuild target that depends on all modules
ctx.Build(pctx, blueprint.BuildParams{
Rule: blueprint.Phony,
Outputs: []string{"checkbuild" + suffix},
Implicits: checkbuildDeps,
Optional: true,
})
// Create a mm/<directory> target that depends on all modules in a directory
dirs := sortedKeys(dirModules)
for _, dir := range dirs {
ctx.Build(pctx, blueprint.BuildParams{
Rule: blueprint.Phony,
Outputs: []string{filepath.Join("mm", dir)},
Implicits: dirModules[dir],
// HACK: checkbuild should be an optional build, but force it
// enabled for now in standalone builds
Optional: ctx.Config().(Config).EmbeddedInMake(),
})
}
}
type AndroidModulesByName struct {
slice []Module
ctx interface {
ModuleName(blueprint.Module) string
ModuleSubDir(blueprint.Module) string
}
}
func (s AndroidModulesByName) Len() int { return len(s.slice) }
func (s AndroidModulesByName) Less(i, j int) bool {
mi, mj := s.slice[i], s.slice[j]
ni, nj := s.ctx.ModuleName(mi), s.ctx.ModuleName(mj)
if ni != nj {
return ni < nj
} else {
return s.ctx.ModuleSubDir(mi) < s.ctx.ModuleSubDir(mj)
}
}
func (s AndroidModulesByName) Swap(i, j int) { s.slice[i], s.slice[j] = s.slice[j], s.slice[i] }