The .build-id directory tree is as described here: https://fedoraproject.org/wiki/RolandMcGrath/BuildID Tools such as llvm-symbolizer understand this tree and can use it to look up symbols by build ID. This CL adds a post-build step that updates the .build-id directory under symbols after every build if necessary to contain symlinks to the corresponding symbols file. I also considered adding this as a build step after copying the symbol file to the symbols directory. However this would be complicated by the fact that many binaries have the same build-id such as the various copies of libc++ for the different APEXes. As a result it would be difficult to implement a .build-id updater that produces a correct symlink tree while taking into account concurrent updates to the same symlink by different build steps. This situation is resolved in the .build-id directory generator by having the symlink point to the lexically smallest path out of all paths with the same build-id. I measured the performance of the UpdateBuildIdDir function by writing a standalone program that just calls the function and running it over a copy of the symbols directory for a specific target. On my machine the execution time of the program when simulating various scenarios was as follows: Null build [1]: 36.2 ms ± 3.4 ms Initial build [2]: 162.3 ms ± 6.6 ms Single update [3]: 128.0 ms ± 6.1 ms Invalid .build-id dir [4]: 222.6 ms ± 8.6 ms This is with some improvements that have been contributed to the Go standard library [5,6]; without those improvements a null build is 37.9 ms ± 4.4 ms and a single update is 143.9 ms ± 4.5 ms. [1] hyperfine './update-build-id ~/2/test-symbols2/' [2] hyperfine -p 'rm -rf ~/2/test-symbols2/.build-id' './update-build-id ~/2/test-symbols2/' [3] hyperfine -p 'dd if=/dev/urandom of=$HOME/2/test-symbols2/system/bin/init conv=notrunc seek=808 bs=1 count=16' './update-build-id ~/2/test-symbols2/' [4] hyperfine -p 'touch ~/2/test-symbols2/.build-id/corrupt; sleep 0.1; touch ~/2/test-symbols2/system/bin/init' './update-build-id ~/2/test-symbols2/' [5] https://go.dev/cl/570877 [6] https://go.dev/cl/571436 Bug: 328702178 Change-Id: I8fc0ea81bd31ec80d6b912ba477e2e24b6b05f68
173 lines
4.3 KiB
Go
173 lines
4.3 KiB
Go
// Copyright 2024 Google Inc. All rights reserved.
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
package elf
|
|
|
|
import (
|
|
"io/fs"
|
|
"os"
|
|
"path/filepath"
|
|
"strings"
|
|
"sync"
|
|
"time"
|
|
)
|
|
|
|
func UpdateBuildIdDir(path string) error {
|
|
path = filepath.Clean(path)
|
|
buildIdPath := path + "/.build-id"
|
|
|
|
// Collect the list of files and build-id symlinks. If the symlinks are
|
|
// up to date (newer than the symbol files), there is nothing to do.
|
|
var buildIdFiles, symbolFiles []string
|
|
var buildIdMtime, symbolsMtime time.Time
|
|
filepath.WalkDir(path, func(path string, entry fs.DirEntry, err error) error {
|
|
if entry == nil || entry.IsDir() {
|
|
return nil
|
|
}
|
|
info, err := entry.Info()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
mtime := info.ModTime()
|
|
if strings.HasPrefix(path, buildIdPath) {
|
|
if buildIdMtime.Compare(mtime) < 0 {
|
|
buildIdMtime = mtime
|
|
}
|
|
buildIdFiles = append(buildIdFiles, path)
|
|
} else {
|
|
if symbolsMtime.Compare(mtime) < 0 {
|
|
symbolsMtime = mtime
|
|
}
|
|
symbolFiles = append(symbolFiles, path)
|
|
}
|
|
return nil
|
|
})
|
|
if symbolsMtime.Compare(buildIdMtime) < 0 {
|
|
return nil
|
|
}
|
|
|
|
// Collect build-id -> file mapping from ELF files in the symbols directory.
|
|
concurrency := 8
|
|
done := make(chan error)
|
|
buildIdToFile := make(map[string]string)
|
|
var mu sync.Mutex
|
|
for i := 0; i != concurrency; i++ {
|
|
go func(paths []string) {
|
|
for _, path := range paths {
|
|
id, err := Identifier(path, true)
|
|
if err != nil {
|
|
done <- err
|
|
return
|
|
}
|
|
if id == "" {
|
|
continue
|
|
}
|
|
mu.Lock()
|
|
oldPath := buildIdToFile[id]
|
|
if oldPath == "" || oldPath > path {
|
|
buildIdToFile[id] = path
|
|
}
|
|
mu.Unlock()
|
|
}
|
|
done <- nil
|
|
}(symbolFiles[len(symbolFiles)*i/concurrency : len(symbolFiles)*(i+1)/concurrency])
|
|
}
|
|
|
|
// Collect previously generated build-id -> file mapping from the .build-id directory.
|
|
// We will use this for incremental updates. If we see anything in the .build-id
|
|
// directory that we did not expect, we'll delete it and start over.
|
|
prevBuildIdToFile := make(map[string]string)
|
|
out:
|
|
for _, buildIdFile := range buildIdFiles {
|
|
if !strings.HasSuffix(buildIdFile, ".debug") {
|
|
prevBuildIdToFile = nil
|
|
break
|
|
}
|
|
buildId := buildIdFile[len(buildIdPath)+1 : len(buildIdFile)-6]
|
|
for i, ch := range buildId {
|
|
if i == 2 {
|
|
if ch != '/' {
|
|
prevBuildIdToFile = nil
|
|
break out
|
|
}
|
|
} else {
|
|
if (ch < '0' || ch > '9') && (ch < 'a' || ch > 'f') {
|
|
prevBuildIdToFile = nil
|
|
break out
|
|
}
|
|
}
|
|
}
|
|
target, err := os.Readlink(buildIdFile)
|
|
if err != nil || !strings.HasPrefix(target, "../../") {
|
|
prevBuildIdToFile = nil
|
|
break
|
|
}
|
|
prevBuildIdToFile[buildId[0:2]+buildId[3:]] = path + target[5:]
|
|
}
|
|
if prevBuildIdToFile == nil {
|
|
err := os.RemoveAll(buildIdPath)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
prevBuildIdToFile = make(map[string]string)
|
|
}
|
|
|
|
// Wait for build-id collection from ELF files to finish.
|
|
for i := 0; i != concurrency; i++ {
|
|
err := <-done
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Delete old symlinks.
|
|
for id, _ := range prevBuildIdToFile {
|
|
if buildIdToFile[id] == "" {
|
|
symlinkDir := buildIdPath + "/" + id[:2]
|
|
symlinkPath := symlinkDir + "/" + id[2:] + ".debug"
|
|
if err := os.Remove(symlinkPath); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
}
|
|
|
|
// Add new symlinks and update changed symlinks.
|
|
for id, path := range buildIdToFile {
|
|
prevPath := prevBuildIdToFile[id]
|
|
if prevPath == path {
|
|
continue
|
|
}
|
|
symlinkDir := buildIdPath + "/" + id[:2]
|
|
symlinkPath := symlinkDir + "/" + id[2:] + ".debug"
|
|
if prevPath == "" {
|
|
if err := os.MkdirAll(symlinkDir, 0755); err != nil {
|
|
return err
|
|
}
|
|
} else {
|
|
if err := os.Remove(symlinkPath); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
target, err := filepath.Rel(symlinkDir, path)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if err := os.Symlink(target, symlinkPath); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
return nil
|
|
}
|