Files
build_soong/cmd/soong_zip/rate_limit.go
Jeff Gaston 175f34c5c3 Revert "Revert "Refactor rate_limit.go for more clarify""
This reverts commit 526416b1e4.

Figured out a fix for the deadlocks; resubmitting the patch.
The first version was deadlocking because the switch statement in
zipWriter.write would choose a specific zip entry to start writing,
but the individual chunks may not have all necessarily been compressed
yet. When each individual chunk was made to require to request its own
allocations, the compression of the chunks of the file being currently
written could be blocked waiting for memory to be freed by chunks from
other files that hadn't yet started being written.

This patch is much like the original except it preallocates the memory
for the entire file upfront (and happens to use the total file size
rather than the compressed size, but I didn't observe that to cause any
performance differences).

Bug: 64536066
Test: m -j dist showcommands # which runs soong_zip to package everything

Change-Id: Id1d7ff415e54d3a6be71188abbdbbbab5a719fcf
2017-08-17 21:46:46 -07:00

153 lines
3.5 KiB
Go

// Copyright 2016 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package main
import (
"fmt"
"runtime"
)
type RateLimit struct {
requests chan request
completions chan int64
stop chan struct{}
}
type request struct {
size int64
serviced chan struct{}
}
// NewRateLimit starts a new rate limiter that permits the usage of up to <capacity> at once,
// except when no capacity is in use, in which case the first caller is always permitted
func NewRateLimit(capacity int64) *RateLimit {
ret := &RateLimit{
requests: make(chan request),
completions: make(chan int64),
stop: make(chan struct{}),
}
go ret.monitorChannels(capacity)
return ret
}
// RequestExecution blocks until another execution of size <size> can be allowed to run.
func (r *RateLimit) Request(size int64) {
request := request{
size: size,
serviced: make(chan struct{}, 1),
}
// wait for the request to be received
r.requests <- request
// wait for the request to be accepted
<-request.serviced
}
// Finish declares the completion of an execution of size <size>
func (r *RateLimit) Finish(size int64) {
r.completions <- size
}
// Stop the background goroutine
func (r *RateLimit) Stop() {
close(r.stop)
}
// monitorChannels processes incoming requests from channels
func (r *RateLimit) monitorChannels(capacity int64) {
var usedCapacity int64
var currentRequest *request
for {
var requests chan request
if currentRequest == nil {
// If we don't already have a queued request, then we should check for a new request
requests = r.requests
}
select {
case newRequest := <-requests:
currentRequest = &newRequest
case amountCompleted := <-r.completions:
usedCapacity -= amountCompleted
if usedCapacity < 0 {
panic(fmt.Sprintf("usedCapacity < 0: %v (decreased by %v)", usedCapacity, amountCompleted))
}
case <-r.stop:
return
}
if currentRequest != nil {
accepted := false
if usedCapacity == 0 {
accepted = true
} else {
if capacity >= usedCapacity+currentRequest.size {
accepted = true
}
}
if accepted {
usedCapacity += currentRequest.size
currentRequest.serviced <- struct{}{}
currentRequest = nil
}
}
}
}
// A CPURateLimiter limits the number of active calls based on CPU requirements
type CPURateLimiter struct {
impl *RateLimit
}
func NewCPURateLimiter(capacity int64) *CPURateLimiter {
if capacity <= 0 {
capacity = int64(runtime.NumCPU())
}
impl := NewRateLimit(capacity)
return &CPURateLimiter{impl: impl}
}
func (e CPURateLimiter) Request() {
e.impl.Request(1)
}
func (e CPURateLimiter) Finish() {
e.impl.Finish(1)
}
func (e CPURateLimiter) Stop() {
e.impl.Stop()
}
// A MemoryRateLimiter limits the number of active calls based on Memory requirements
type MemoryRateLimiter struct {
*RateLimit
}
func NewMemoryRateLimiter(capacity int64) *MemoryRateLimiter {
if capacity <= 0 {
capacity = 512 * 1024 * 1024 // 512MB
}
impl := NewRateLimit(capacity)
return &MemoryRateLimiter{RateLimit: impl}
}