Files
build_soong/android/register.go
Fabien Sanglard d61f1f4559 Add support for CMakefile generation
Test: Manually generated CMakeLists.txt for gui/ui/aapt2.

Change-Id: I7dedc300c1e50b8e39bc58091b650c0bbe2c62da
2017-02-07 09:43:02 -08:00

84 lines
2.0 KiB
Go

// Copyright 2015 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package android
import (
"sync"
"github.com/google/blueprint"
)
type moduleType struct {
name string
factory blueprint.ModuleFactory
}
var moduleTypes []moduleType
type singleton struct {
name string
factory blueprint.SingletonFactory
}
var singletons []singleton
type mutator struct {
name string
bottomUpMutator blueprint.BottomUpMutator
topDownMutator blueprint.TopDownMutator
parallel bool
}
var mutators []*mutator
func RegisterModuleType(name string, factory blueprint.ModuleFactory) {
moduleTypes = append(moduleTypes, moduleType{name, factory})
}
func RegisterSingletonType(name string, factory blueprint.SingletonFactory) {
singletons = append(singletons, singleton{name, factory})
}
var registerMutatorsOnce sync.Once
func NewContext() *blueprint.Context {
ctx := blueprint.NewContext()
for _, t := range moduleTypes {
ctx.RegisterModuleType(t.name, t.factory)
}
for _, t := range singletons {
ctx.RegisterSingletonType(t.name, t.factory)
}
registerMutatorsOnce.Do(registerMutators)
for _, t := range mutators {
var handle blueprint.MutatorHandle
if t.bottomUpMutator != nil {
handle = ctx.RegisterBottomUpMutator(t.name, t.bottomUpMutator)
} else if t.topDownMutator != nil {
handle = ctx.RegisterTopDownMutator(t.name, t.topDownMutator)
}
if t.parallel {
handle.Parallel()
}
}
ctx.RegisterSingletonType("env", EnvSingleton)
return ctx
}