Previously, when a rust bin or library is selected for an APEX, OutputFile() was used to get the file to be used. However, OutputFile() always returns the unstripped output file even when the stripped output file is available. As a result, APEX having a rust module was very big due to the debugging information that exists in the unstripped file. When a rust module is directly installed to the built-in partitions, we use the stripped one whenever it's available. To make the same happen when the rust module is placed in an APEX, OutputFile() is modified to return the unstripped output if it's available. Bug: 181751814 Test: TARGET_BUILD_APPS=com.android.virt m The size is reduced from 180MB to 43MB Change-Id: I6f8479e6a4794aac8bf94a84afdf65d417c75db0
387 lines
13 KiB
Go
387 lines
13 KiB
Go
// Copyright 2019 The Android Open Source Project
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package rust
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import (
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"fmt"
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"path/filepath"
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"github.com/google/blueprint/proptools"
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"android/soong/android"
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"android/soong/rust/config"
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)
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type RustLinkage int
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const (
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DefaultLinkage RustLinkage = iota
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RlibLinkage
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DylibLinkage
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)
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func (compiler *baseCompiler) edition() string {
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return proptools.StringDefault(compiler.Properties.Edition, config.DefaultEdition)
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}
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func (compiler *baseCompiler) setNoStdlibs() {
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compiler.Properties.No_stdlibs = proptools.BoolPtr(true)
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}
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func (compiler *baseCompiler) disableLints() {
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compiler.Properties.Lints = proptools.StringPtr("none")
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}
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func NewBaseCompiler(dir, dir64 string, location installLocation) *baseCompiler {
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return &baseCompiler{
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Properties: BaseCompilerProperties{},
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dir: dir,
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dir64: dir64,
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location: location,
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}
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}
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type installLocation int
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const (
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InstallInSystem installLocation = 0
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InstallInData = iota
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incorrectSourcesError = "srcs can only contain one path for a rust file and source providers prefixed by \":\""
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genSubDir = "out/"
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)
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type BaseCompilerProperties struct {
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// path to the source file that is the main entry point of the program (e.g. main.rs or lib.rs)
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Srcs []string `android:"path,arch_variant"`
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// name of the lint set that should be used to validate this module.
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//
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// Possible values are "default" (for using a sensible set of lints
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// depending on the module's location), "android" (for the strictest
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// lint set that applies to all Android platform code), "vendor" (for
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// a relaxed set) and "none" (for ignoring all lint warnings and
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// errors). The default value is "default".
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Lints *string
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// flags to pass to rustc
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Flags []string `android:"path,arch_variant"`
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// flags to pass to the linker
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Ld_flags []string `android:"path,arch_variant"`
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// list of rust rlib crate dependencies
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Rlibs []string `android:"arch_variant"`
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// list of rust dylib crate dependencies
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Dylibs []string `android:"arch_variant"`
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// list of rust automatic crate dependencies
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Rustlibs []string `android:"arch_variant"`
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// list of rust proc_macro crate dependencies
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Proc_macros []string `android:"arch_variant"`
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// list of C shared library dependencies
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Shared_libs []string `android:"arch_variant"`
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// list of C static library dependencies. These dependencies do not normally propagate to dependents
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// and may need to be redeclared. See whole_static_libs for bundling static dependencies into a library.
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Static_libs []string `android:"arch_variant"`
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// Similar to static_libs, but will bundle the static library dependency into a library. This is helpful
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// to avoid having to redeclare the dependency for dependents of this library, but in some cases may also
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// result in bloat if multiple dependencies all include the same static library whole.
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//
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// The common use case for this is when the static library is unlikely to be a dependency of other modules to avoid
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// having to redeclare the static library dependency for every dependent module.
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// If you are not sure what to, for rust_library modules most static dependencies should go in static_libraries,
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// and for rust_ffi modules most static dependencies should go into whole_static_libraries.
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//
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// For rust_ffi static variants, these libraries will be included in the resulting static library archive.
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//
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// For rust_library rlib variants, these libraries will be bundled into the resulting rlib library. This will
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// include all of the static libraries symbols in any dylibs or binaries which use this rlib as well.
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Whole_static_libs []string `android:"arch_variant"`
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// crate name, required for modules which produce Rust libraries: rust_library, rust_ffi and SourceProvider
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// modules which create library variants (rust_bindgen). This must be the expected extern crate name used in
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// source, and is required to conform to an enforced format matching library output files (if the output file is
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// lib<someName><suffix>, the crate_name property must be <someName>).
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Crate_name string `android:"arch_variant"`
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// list of features to enable for this crate
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Features []string `android:"arch_variant"`
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// specific rust edition that should be used if the default version is not desired
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Edition *string `android:"arch_variant"`
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// sets name of the output
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Stem *string `android:"arch_variant"`
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// append to name of output
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Suffix *string `android:"arch_variant"`
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// install to a subdirectory of the default install path for the module
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Relative_install_path *string `android:"arch_variant"`
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// whether to suppress inclusion of standard crates - defaults to false
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No_stdlibs *bool
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// Change the rustlibs linkage to select rlib linkage by default for device targets.
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// Also link libstd as an rlib as well on device targets.
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// Note: This is the default behavior for host targets.
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//
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// This is primarily meant for rust_binary and rust_ffi modules where the default
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// linkage of libstd might need to be overridden in some use cases. This should
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// generally be avoided with other module types since it may cause collisions at
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// linkage if all dependencies of the root binary module do not link against libstd\
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// the same way.
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Prefer_rlib *bool `android:"arch_variant"`
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}
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type baseCompiler struct {
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Properties BaseCompilerProperties
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// Install related
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dir string
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dir64 string
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subDir string
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relative string
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path android.InstallPath
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location installLocation
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sanitize *sanitize
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distFile android.OptionalPath
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// Stripped output file. If Valid(), this file will be installed instead of outputFile.
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strippedOutputFile android.OptionalPath
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// If a crate has a source-generated dependency, a copy of the source file
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// will be available in cargoOutDir (equivalent to Cargo OUT_DIR).
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cargoOutDir android.ModuleOutPath
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}
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func (compiler *baseCompiler) Disabled() bool {
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return false
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}
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func (compiler *baseCompiler) SetDisabled() {
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panic("baseCompiler does not implement SetDisabled()")
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}
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func (compiler *baseCompiler) coverageOutputZipPath() android.OptionalPath {
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panic("baseCompiler does not implement coverageOutputZipPath()")
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}
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func (compiler *baseCompiler) preferRlib() bool {
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return Bool(compiler.Properties.Prefer_rlib)
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}
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func (compiler *baseCompiler) stdLinkage(ctx *depsContext) RustLinkage {
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// For devices, we always link stdlibs in as dylibs by default.
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if compiler.preferRlib() {
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return RlibLinkage
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} else if ctx.Device() {
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return DylibLinkage
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} else {
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return RlibLinkage
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}
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}
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var _ compiler = (*baseCompiler)(nil)
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func (compiler *baseCompiler) inData() bool {
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return compiler.location == InstallInData
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}
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func (compiler *baseCompiler) compilerProps() []interface{} {
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return []interface{}{&compiler.Properties}
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}
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func (compiler *baseCompiler) featuresToFlags(features []string) []string {
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flags := []string{}
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for _, feature := range features {
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flags = append(flags, "--cfg 'feature=\""+feature+"\"'")
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}
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return flags
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}
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func (compiler *baseCompiler) compilerFlags(ctx ModuleContext, flags Flags) Flags {
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lintFlags, err := config.RustcLintsForDir(ctx.ModuleDir(), compiler.Properties.Lints)
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if err != nil {
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ctx.PropertyErrorf("lints", err.Error())
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}
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flags.RustFlags = append(flags.RustFlags, lintFlags)
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flags.RustFlags = append(flags.RustFlags, compiler.Properties.Flags...)
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flags.RustFlags = append(flags.RustFlags, compiler.featuresToFlags(compiler.Properties.Features)...)
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flags.RustFlags = append(flags.RustFlags, "--edition="+compiler.edition())
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flags.LinkFlags = append(flags.LinkFlags, compiler.Properties.Ld_flags...)
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flags.GlobalRustFlags = append(flags.GlobalRustFlags, config.GlobalRustFlags...)
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flags.GlobalRustFlags = append(flags.GlobalRustFlags, ctx.toolchain().ToolchainRustFlags())
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flags.GlobalLinkFlags = append(flags.GlobalLinkFlags, ctx.toolchain().ToolchainLinkFlags())
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if ctx.Host() && !ctx.Windows() {
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rpathPrefix := `\$$ORIGIN/`
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if ctx.Darwin() {
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rpathPrefix = "@loader_path/"
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}
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var rpath string
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if ctx.toolchain().Is64Bit() {
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rpath = "lib64"
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} else {
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rpath = "lib"
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}
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flags.LinkFlags = append(flags.LinkFlags, "-Wl,-rpath,"+rpathPrefix+rpath)
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flags.LinkFlags = append(flags.LinkFlags, "-Wl,-rpath,"+rpathPrefix+"../"+rpath)
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}
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if ctx.RustModule().UseVndk() {
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flags.RustFlags = append(flags.RustFlags, "--cfg 'android_vndk'")
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}
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return flags
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}
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func (compiler *baseCompiler) compile(ctx ModuleContext, flags Flags, deps PathDeps) android.Path {
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panic(fmt.Errorf("baseCrater doesn't know how to crate things!"))
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}
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func (compiler *baseCompiler) initialize(ctx ModuleContext) {
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compiler.cargoOutDir = android.PathForModuleOut(ctx, genSubDir)
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}
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func (compiler *baseCompiler) CargoOutDir() android.OptionalPath {
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return android.OptionalPathForPath(compiler.cargoOutDir)
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}
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func (compiler *baseCompiler) isDependencyRoot() bool {
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return false
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}
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func (compiler *baseCompiler) strippedOutputFilePath() android.OptionalPath {
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return compiler.strippedOutputFile
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}
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func (compiler *baseCompiler) compilerDeps(ctx DepsContext, deps Deps) Deps {
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deps.Rlibs = append(deps.Rlibs, compiler.Properties.Rlibs...)
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deps.Dylibs = append(deps.Dylibs, compiler.Properties.Dylibs...)
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deps.Rustlibs = append(deps.Rustlibs, compiler.Properties.Rustlibs...)
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deps.ProcMacros = append(deps.ProcMacros, compiler.Properties.Proc_macros...)
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deps.StaticLibs = append(deps.StaticLibs, compiler.Properties.Static_libs...)
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deps.WholeStaticLibs = append(deps.WholeStaticLibs, compiler.Properties.Whole_static_libs...)
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deps.SharedLibs = append(deps.SharedLibs, compiler.Properties.Shared_libs...)
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if !Bool(compiler.Properties.No_stdlibs) {
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for _, stdlib := range config.Stdlibs {
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// If we're building for the primary arch of the build host, use the compiler's stdlibs
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if ctx.Target().Os == android.BuildOs {
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stdlib = stdlib + "_" + ctx.toolchain().RustTriple()
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}
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deps.Stdlibs = append(deps.Stdlibs, stdlib)
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}
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}
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return deps
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}
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func bionicDeps(ctx DepsContext, deps Deps, static bool) Deps {
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bionicLibs := []string{}
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bionicLibs = append(bionicLibs, "liblog")
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bionicLibs = append(bionicLibs, "libc")
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bionicLibs = append(bionicLibs, "libm")
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bionicLibs = append(bionicLibs, "libdl")
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if static {
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deps.StaticLibs = append(deps.StaticLibs, bionicLibs...)
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} else {
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deps.SharedLibs = append(deps.SharedLibs, bionicLibs...)
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}
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if libRuntimeBuiltins := config.BuiltinsRuntimeLibrary(ctx.toolchain()); libRuntimeBuiltins != "" {
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deps.StaticLibs = append(deps.StaticLibs, libRuntimeBuiltins)
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}
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return deps
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}
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func (compiler *baseCompiler) crateName() string {
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return compiler.Properties.Crate_name
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}
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func (compiler *baseCompiler) installDir(ctx ModuleContext) android.InstallPath {
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dir := compiler.dir
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if ctx.toolchain().Is64Bit() && compiler.dir64 != "" {
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dir = compiler.dir64
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}
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if ctx.Target().NativeBridge == android.NativeBridgeEnabled {
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dir = filepath.Join(dir, ctx.Target().NativeBridgeRelativePath)
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}
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if !ctx.Host() && ctx.Config().HasMultilibConflict(ctx.Arch().ArchType) {
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dir = filepath.Join(dir, ctx.Arch().ArchType.String())
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}
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return android.PathForModuleInstall(ctx, dir, compiler.subDir,
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compiler.relativeInstallPath(), compiler.relative)
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}
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func (compiler *baseCompiler) nativeCoverage() bool {
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return false
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}
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func (compiler *baseCompiler) install(ctx ModuleContext) {
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path := ctx.RustModule().OutputFile()
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compiler.path = ctx.InstallFile(compiler.installDir(ctx), path.Path().Base(), path.Path())
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}
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func (compiler *baseCompiler) getStem(ctx ModuleContext) string {
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return compiler.getStemWithoutSuffix(ctx) + String(compiler.Properties.Suffix)
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}
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func (compiler *baseCompiler) getStemWithoutSuffix(ctx BaseModuleContext) string {
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stem := ctx.ModuleName()
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if String(compiler.Properties.Stem) != "" {
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stem = String(compiler.Properties.Stem)
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}
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return stem
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}
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func (compiler *baseCompiler) relativeInstallPath() string {
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return String(compiler.Properties.Relative_install_path)
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}
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// Returns the Path for the main source file along with Paths for generated source files from modules listed in srcs.
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func srcPathFromModuleSrcs(ctx ModuleContext, srcs []string) (android.Path, android.Paths) {
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// The srcs can contain strings with prefix ":".
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// They are dependent modules of this module, with android.SourceDepTag.
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// They are not the main source file compiled by rustc.
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numSrcs := 0
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srcIndex := 0
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for i, s := range srcs {
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if android.SrcIsModule(s) == "" {
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numSrcs++
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srcIndex = i
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}
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}
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if numSrcs != 1 {
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ctx.PropertyErrorf("srcs", incorrectSourcesError)
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}
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if srcIndex != 0 {
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ctx.PropertyErrorf("srcs", "main source file must be the first in srcs")
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}
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paths := android.PathsForModuleSrc(ctx, srcs)
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return paths[srcIndex], paths[1:]
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}
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