Files
build_soong/common/module.go
Dan Willemsen bf9207aceb Create 'androidmk' rule to automatically run androidbp
This finds any Android.bp files with Android modules defined, and if
there isn't an Android.mk file in the same directory, it will run
androidbp to generate one in $OUT

Change-Id: Ie8aef492e8cd28f6c314ce1254730975a1b8991f
2015-06-18 12:56:43 -07:00

613 lines
16 KiB
Go

// Copyright 2015 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package common
import (
"path/filepath"
"runtime"
"sort"
"strings"
"android/soong/glob"
"github.com/google/blueprint"
)
var (
DeviceSharedLibrary = "shared_library"
DeviceStaticLibrary = "static_library"
DeviceExecutable = "executable"
HostSharedLibrary = "host_shared_library"
HostStaticLibrary = "host_static_library"
HostExecutable = "host_executable"
)
type androidBaseContext interface {
Arch() Arch
HostOrDevice() HostOrDevice
Host() bool
Device() bool
Darwin() bool
Debug() bool
AConfig() Config
}
type AndroidBaseContext interface {
blueprint.BaseModuleContext
androidBaseContext
}
type AndroidModuleContext interface {
blueprint.ModuleContext
androidBaseContext
ExpandSources(srcFiles []string) []string
Glob(globPattern string, excludes []string) []string
InstallFile(installPath, srcPath string, deps ...string) string
InstallFileName(installPath, name, srcPath string, deps ...string) string
CheckbuildFile(srcPath string)
}
type AndroidModule interface {
blueprint.Module
GenerateAndroidBuildActions(AndroidModuleContext)
base() *AndroidModuleBase
Disabled() bool
HostOrDevice() HostOrDevice
}
type AndroidDynamicDepender interface {
AndroidDynamicDependencies(ctx AndroidDynamicDependerModuleContext) []string
}
type AndroidDynamicDependerModuleContext interface {
blueprint.DynamicDependerModuleContext
androidBaseContext
}
type commonProperties struct {
Name string
Deps []string
Tags []string
// disabled: don't emit any build rules for this module
Disabled bool `android:"arch_variant"`
// multilib: control whether this module compiles for 32-bit, 64-bit, or both. Possible values
// are "32" (compile for 32-bit only), "64" (compile for 64-bit only), "both" (compile for both
// architectures), or "first" (compile for 64-bit on a 64-bit platform, and 32-bit on a 32-bit
// platform
Compile_multilib string
// Set by HostOrDeviceMutator
CompileHostOrDevice HostOrDevice `blueprint:"mutated"`
// Set by ArchMutator
CompileArch Arch `blueprint:"mutated"`
// Set by InitAndroidModule
HostOrDeviceSupported HostOrDeviceSupported `blueprint:"mutated"`
}
type hostAndDeviceProperties struct {
Host_supported bool
Device_supported bool
}
type Multilib string
const (
MultilibBoth Multilib = "both"
MultilibFirst Multilib = "first"
MultilibCommon Multilib = "common"
)
func InitAndroidModule(m AndroidModule,
propertyStructs ...interface{}) (blueprint.Module, []interface{}) {
base := m.base()
base.module = m
base.extendedProperties = make(map[string]struct{})
propertyStructs = append(propertyStructs, &base.commonProperties)
return m, propertyStructs
}
func InitAndroidArchModule(m AndroidModule, hod HostOrDeviceSupported, defaultMultilib Multilib,
propertyStructs ...interface{}) (blueprint.Module, []interface{}) {
_, propertyStructs = InitAndroidModule(m, propertyStructs...)
base := m.base()
base.commonProperties.HostOrDeviceSupported = hod
if hod == HostAndDeviceSupported {
// Default to module to device supported, host not supported, can override in module
// properties
base.hostAndDeviceProperties.Device_supported = true
propertyStructs = append(propertyStructs, &base.hostAndDeviceProperties)
}
return InitArchModule(m, defaultMultilib, propertyStructs...)
}
// A AndroidModuleBase object contains the properties that are common to all Android
// modules. It should be included as an anonymous field in every module
// struct definition. InitAndroidModule should then be called from the module's
// factory function, and the return values from InitAndroidModule should be
// returned from the factory function.
//
// The AndroidModuleBase type is responsible for implementing the
// GenerateBuildActions method to support the blueprint.Module interface. This
// method will then call the module's GenerateAndroidBuildActions method once
// for each build variant that is to be built. GenerateAndroidBuildActions is
// passed a AndroidModuleContext rather than the usual blueprint.ModuleContext.
// AndroidModuleContext exposes extra functionality specific to the Android build
// system including details about the particular build variant that is to be
// generated.
//
// For example:
//
// import (
// "android/soong/common"
// "github.com/google/blueprint"
// )
//
// type myModule struct {
// common.AndroidModuleBase
// properties struct {
// MyProperty string
// }
// }
//
// func NewMyModule() (blueprint.Module, []interface{}) {
// m := &myModule{}
// return common.InitAndroidModule(m, &m.properties)
// }
//
// func (m *myModule) GenerateAndroidBuildActions(ctx common.AndroidModuleContext) {
// // Get the CPU architecture for the current build variant.
// variantArch := ctx.Arch()
//
// // ...
// }
type AndroidModuleBase struct {
// Putting the curiously recurring thing pointing to the thing that contains
// the thing pattern to good use.
module AndroidModule
commonProperties commonProperties
hostAndDeviceProperties hostAndDeviceProperties
generalProperties []interface{}
archProperties []*archProperties
extendedProperties map[string]struct{}
noAddressSanitizer bool
installFiles []string
checkbuildFiles []string
// Used by buildTargetSingleton to create checkbuild and per-directory build targets
// Only set on the final variant of each module
installTarget string
checkbuildTarget string
blueprintDir string
}
func (a *AndroidModuleBase) base() *AndroidModuleBase {
return a
}
func (a *AndroidModuleBase) SetHostOrDevice(hod HostOrDevice) {
a.commonProperties.CompileHostOrDevice = hod
}
func (a *AndroidModuleBase) SetArch(arch Arch) {
a.commonProperties.CompileArch = arch
}
func (a *AndroidModuleBase) HostOrDevice() HostOrDevice {
return a.commonProperties.CompileHostOrDevice
}
func (a *AndroidModuleBase) HostSupported() bool {
return a.commonProperties.HostOrDeviceSupported == HostSupported ||
a.commonProperties.HostOrDeviceSupported == HostAndDeviceSupported &&
a.hostAndDeviceProperties.Host_supported
}
func (a *AndroidModuleBase) DeviceSupported() bool {
return a.commonProperties.HostOrDeviceSupported == DeviceSupported ||
a.commonProperties.HostOrDeviceSupported == HostAndDeviceSupported &&
a.hostAndDeviceProperties.Device_supported
}
func (a *AndroidModuleBase) Disabled() bool {
return a.commonProperties.Disabled
}
func (a *AndroidModuleBase) computeInstallDeps(
ctx blueprint.ModuleContext) []string {
result := []string{}
ctx.VisitDepsDepthFirstIf(isFileInstaller,
func(m blueprint.Module) {
fileInstaller := m.(fileInstaller)
files := fileInstaller.filesToInstall()
result = append(result, files...)
})
return result
}
func (a *AndroidModuleBase) filesToInstall() []string {
return a.installFiles
}
func (p *AndroidModuleBase) NoAddressSanitizer() bool {
return p.noAddressSanitizer
}
func (a *AndroidModuleBase) generateModuleTarget(ctx blueprint.ModuleContext) {
if a != ctx.FinalModule().(AndroidModule).base() {
return
}
allInstalledFiles := []string{}
allCheckbuildFiles := []string{}
ctx.VisitAllModuleVariants(func(module blueprint.Module) {
a := module.(AndroidModule).base()
allInstalledFiles = append(allInstalledFiles, a.installFiles...)
allCheckbuildFiles = append(allCheckbuildFiles, a.checkbuildFiles...)
})
deps := []string{}
if len(allInstalledFiles) > 0 {
name := ctx.ModuleName() + "-install"
ctx.Build(pctx, blueprint.BuildParams{
Rule: blueprint.Phony,
Outputs: []string{name},
Implicits: allInstalledFiles,
})
deps = append(deps, name)
a.installTarget = name
}
if len(allCheckbuildFiles) > 0 {
name := ctx.ModuleName() + "-checkbuild"
ctx.Build(pctx, blueprint.BuildParams{
Rule: blueprint.Phony,
Outputs: []string{name},
Implicits: allCheckbuildFiles,
Optional: true,
})
deps = append(deps, name)
a.checkbuildTarget = name
}
if len(deps) > 0 {
ctx.Build(pctx, blueprint.BuildParams{
Rule: blueprint.Phony,
Outputs: []string{ctx.ModuleName()},
Implicits: deps,
Optional: true,
})
a.blueprintDir = ctx.ModuleDir()
}
}
func (a *AndroidModuleBase) DynamicDependencies(ctx blueprint.DynamicDependerModuleContext) []string {
actx := &androidDynamicDependerContext{
DynamicDependerModuleContext: ctx,
androidBaseContextImpl: androidBaseContextImpl{
arch: a.commonProperties.CompileArch,
hod: a.commonProperties.CompileHostOrDevice,
config: ctx.Config().(Config),
},
}
if dynamic, ok := a.module.(AndroidDynamicDepender); ok {
return dynamic.AndroidDynamicDependencies(actx)
}
return nil
}
func (a *AndroidModuleBase) GenerateBuildActions(ctx blueprint.ModuleContext) {
androidCtx := &androidModuleContext{
ModuleContext: ctx,
androidBaseContextImpl: androidBaseContextImpl{
arch: a.commonProperties.CompileArch,
hod: a.commonProperties.CompileHostOrDevice,
config: ctx.Config().(Config),
},
installDeps: a.computeInstallDeps(ctx),
installFiles: a.installFiles,
extendedProperties: a.extendedProperties,
}
if a.commonProperties.Disabled {
return
}
a.module.GenerateAndroidBuildActions(androidCtx)
if ctx.Failed() {
return
}
a.installFiles = append(a.installFiles, androidCtx.installFiles...)
a.checkbuildFiles = append(a.checkbuildFiles, androidCtx.checkbuildFiles...)
a.generateModuleTarget(ctx)
if ctx.Failed() {
return
}
}
type androidBaseContextImpl struct {
arch Arch
hod HostOrDevice
debug bool
config Config
}
type androidModuleContext struct {
blueprint.ModuleContext
androidBaseContextImpl
installDeps []string
installFiles []string
checkbuildFiles []string
extendedProperties map[string]struct{}
}
func (a *androidModuleContext) Build(pctx *blueprint.PackageContext, params blueprint.BuildParams) {
params.Optional = true
a.ModuleContext.Build(pctx, params)
}
func (a *androidModuleContext) ContainsProperty(property string) bool {
if a.ModuleContext.ContainsProperty(property) {
return true
}
_, ok := a.extendedProperties[property]
return ok
}
func (a *androidBaseContextImpl) Arch() Arch {
return a.arch
}
func (a *androidBaseContextImpl) HostOrDevice() HostOrDevice {
return a.hod
}
func (a *androidBaseContextImpl) Host() bool {
return a.hod.Host()
}
func (a *androidBaseContextImpl) Device() bool {
return a.hod.Device()
}
func (a *androidBaseContextImpl) Darwin() bool {
return a.hod.Host() && runtime.GOOS == "darwin"
}
func (a *androidBaseContextImpl) Debug() bool {
return a.debug
}
func (a *androidBaseContextImpl) AConfig() Config {
return a.config
}
func (a *androidModuleContext) InstallFileName(installPath, name, srcPath string,
deps ...string) string {
config := a.AConfig()
var fullInstallPath string
if a.hod.Device() {
// TODO: replace unset with a device name once we have device targeting
fullInstallPath = filepath.Join(config.DeviceOut(), "system",
installPath, name)
} else {
fullInstallPath = filepath.Join(config.HostOut(), installPath, name)
}
deps = append(deps, a.installDeps...)
a.ModuleContext.Build(pctx, blueprint.BuildParams{
Rule: Cp,
Outputs: []string{fullInstallPath},
Inputs: []string{srcPath},
OrderOnly: deps,
})
a.installFiles = append(a.installFiles, fullInstallPath)
a.checkbuildFiles = append(a.checkbuildFiles, srcPath)
return fullInstallPath
}
func (a *androidModuleContext) InstallFile(installPath, srcPath string, deps ...string) string {
return a.InstallFileName(installPath, filepath.Base(srcPath), srcPath, deps...)
}
func (a *androidModuleContext) CheckbuildFile(srcPath string) {
a.checkbuildFiles = append(a.checkbuildFiles, srcPath)
}
type androidDynamicDependerContext struct {
blueprint.DynamicDependerModuleContext
androidBaseContextImpl
}
type fileInstaller interface {
filesToInstall() []string
}
func isFileInstaller(m blueprint.Module) bool {
_, ok := m.(fileInstaller)
return ok
}
func isAndroidModule(m blueprint.Module) bool {
_, ok := m.(AndroidModule)
return ok
}
func (ctx *androidModuleContext) ExpandSources(srcFiles []string) []string {
prefix := ModuleSrcDir(ctx)
for i, srcFile := range srcFiles {
if srcFile[0] == '-' {
srcFiles[i] = "-" + filepath.Join(prefix, srcFile[1:])
} else {
srcFiles[i] = filepath.Join(prefix, srcFile)
}
}
if !hasGlob(srcFiles) {
return srcFiles
}
var excludes []string
for _, s := range srcFiles {
if s[0] == '-' {
excludes = append(excludes, s[1:])
}
}
globbedSrcFiles := make([]string, 0, len(srcFiles))
for _, s := range srcFiles {
if s[0] == '-' {
continue
} else if glob.IsGlob(s) {
globbedSrcFiles = append(globbedSrcFiles, ctx.Glob(s, excludes)...)
} else {
globbedSrcFiles = append(globbedSrcFiles, s)
}
}
return globbedSrcFiles
}
func (ctx *androidModuleContext) Glob(globPattern string, excludes []string) []string {
ret, err := Glob(ctx, ModuleOutDir(ctx), globPattern, excludes)
if err != nil {
ctx.ModuleErrorf("glob: %s", err.Error())
}
return ret
}
func BuildTargetSingleton() blueprint.Singleton {
return &buildTargetSingleton{}
}
type buildTargetSingleton struct{}
func (c *buildTargetSingleton) GenerateBuildActions(ctx blueprint.SingletonContext) {
checkbuildDeps := []string{}
dirModules := make(map[string][]string)
hasBPFile := make(map[string]bool)
bpFiles := []string{}
ctx.VisitAllModules(func(module blueprint.Module) {
if a, ok := module.(AndroidModule); ok {
blueprintDir := a.base().blueprintDir
installTarget := a.base().installTarget
checkbuildTarget := a.base().checkbuildTarget
bpFile := ctx.BlueprintFile(module)
if checkbuildTarget != "" {
checkbuildDeps = append(checkbuildDeps, checkbuildTarget)
dirModules[blueprintDir] = append(dirModules[blueprintDir], checkbuildTarget)
}
if installTarget != "" {
dirModules[blueprintDir] = append(dirModules[blueprintDir], installTarget)
}
if !hasBPFile[bpFile] {
hasBPFile[bpFile] = true
bpFiles = append(bpFiles, bpFile)
}
}
})
// Create a top-level checkbuild target that depends on all modules
ctx.Build(pctx, blueprint.BuildParams{
Rule: blueprint.Phony,
Outputs: []string{"checkbuild"},
Implicits: checkbuildDeps,
// HACK: checkbuild should be an optional build, but force it enabled for now
//Optional: true,
})
// Create a mm/<directory> target that depends on all modules in a directory
dirs := sortedKeys(dirModules)
for _, dir := range dirs {
ctx.Build(pctx, blueprint.BuildParams{
Rule: blueprint.Phony,
Outputs: []string{filepath.Join("mm", dir)},
Implicits: dirModules[dir],
Optional: true,
})
}
// Create Android.bp->mk translation rules
androidMks := []string{}
srcDir := ctx.Config().(Config).SrcDir()
intermediatesDir := filepath.Join(ctx.Config().(Config).IntermediatesDir(), "androidmk")
sort.Strings(bpFiles)
for _, origBp := range bpFiles {
bpFile := filepath.Join(srcDir, origBp)
mkFile := filepath.Join(srcDir, filepath.Dir(origBp), "Android.mk")
files, err := Glob(ctx, intermediatesDir, mkFile, nil)
if err != nil {
ctx.Errorf("glob: %s", err.Error())
continue
}
// Existing Android.mk file, use that instead
if len(files) > 0 {
continue
}
transMk := filepath.Join("androidmk", "Android_"+strings.Replace(filepath.Dir(origBp), "/", "_", -1)+".mk")
ctx.Build(pctx, blueprint.BuildParams{
Rule: androidbp,
Outputs: []string{transMk},
Inputs: []string{bpFile},
Implicits: []string{androidbpCmd},
Optional: true,
})
androidMks = append(androidMks, transMk)
}
ctx.Build(pctx, blueprint.BuildParams{
Rule: blueprint.Phony,
Outputs: []string{"androidmk"},
Implicits: androidMks,
Optional: true,
})
}