An ActionSet doesn't need to walk the graph.

Resolutions map back to the root, but actions do not. An iteration
works just fine.

Simplify TargetNodeSet so that it is directly iterable.

Bug: 261787132

Test: m droid dist compliance_dumpgraph compliance_dumpresolutions \
        compliance_sbom compliance_listshare compliance_rtrace \
        compliance_checkshare xmlnotice textnotice htmlnotice \
        compliancenotice_shippedlibs compliancenotice_bom

Test: m compliance_checkshare cts && \
        out/host/linux-x86/bin/compliance_checkshare out/host/linux-x86/gen/META/lic_intermediates/out/host/linux-x86/cts/android-cts.zip.meta_lic

Change-Id: Ic5a2d809b5a9a47b5d85f61e3a4a790dbe8f5fd2
This commit is contained in:
Bob Badour
2022-12-18 14:15:02 -08:00
parent 42b02efd05
commit 3fe369c271
4 changed files with 18 additions and 53 deletions

View File

@@ -459,36 +459,25 @@ func (ea TargetEdgeAnnotations) AsList() []string {
} }
// TargetNodeSet describes a set of distinct nodes in a license graph. // TargetNodeSet describes a set of distinct nodes in a license graph.
type TargetNodeSet struct { type TargetNodeSet map[*TargetNode]struct{}
nodes map[*TargetNode]struct{}
}
// Contains returns true when `target` is an element of the set. // Contains returns true when `target` is an element of the set.
func (ts *TargetNodeSet) Contains(target *TargetNode) bool { func (ts TargetNodeSet) Contains(target *TargetNode) bool {
_, isPresent := ts.nodes[target] _, isPresent := ts[target]
return isPresent return isPresent
} }
// AsList returns the list of target nodes in the set. (unordered)
func (ts *TargetNodeSet) AsList() TargetNodeList {
result := make(TargetNodeList, 0, len(ts.nodes))
for tn := range ts.nodes {
result = append(result, tn)
}
return result
}
// Names returns the array of target node namess in the set. (unordered) // Names returns the array of target node namess in the set. (unordered)
func (ts *TargetNodeSet) Names() []string { func (ts TargetNodeSet) Names() []string {
result := make([]string, 0, len(ts.nodes)) result := make([]string, 0, len(ts))
for tn := range ts.nodes { for tn := range ts {
result = append(result, tn.name) result = append(result, tn.name)
} }
return result return result
} }
// String returns a human-readable string representation of the set. // String returns a human-readable string representation of the set.
func (ts *TargetNodeSet) String() string { func (ts TargetNodeSet) String() string {
return fmt.Sprintf("{%s}", strings.Join(ts.Names(), ", ")) return fmt.Sprintf("{%s}", strings.Join(ts.Names(), ", "))
} }

View File

@@ -42,7 +42,7 @@ type NoticeIndex struct {
// rs identifies the set of resolutions upon which the index is based. // rs identifies the set of resolutions upon which the index is based.
rs ResolutionSet rs ResolutionSet
// shipped identifies the set of target nodes shipped directly or as derivative works. // shipped identifies the set of target nodes shipped directly or as derivative works.
shipped *TargetNodeSet shipped TargetNodeSet
// rootFS locates the root of the file system from which to read the files. // rootFS locates the root of the file system from which to read the files.
rootFS fs.FS rootFS fs.FS
// hash maps license text filenames to content hashes // hash maps license text filenames to content hashes

View File

@@ -16,15 +16,15 @@ package compliance
// ShippedNodes returns the set of nodes in a license graph where the target or // ShippedNodes returns the set of nodes in a license graph where the target or
// a derivative work gets distributed. (caches result) // a derivative work gets distributed. (caches result)
func ShippedNodes(lg *LicenseGraph) *TargetNodeSet { func ShippedNodes(lg *LicenseGraph) TargetNodeSet {
lg.mu.Lock() lg.mu.Lock()
shipped := lg.shippedNodes shipped := lg.shippedNodes
lg.mu.Unlock() lg.mu.Unlock()
if shipped != nil { if shipped != nil {
return shipped return *shipped
} }
tset := make(map[*TargetNode]struct{}) tset := make(TargetNodeSet)
WalkTopDown(NoEdgeContext{}, lg, func(lg *LicenseGraph, tn *TargetNode, path TargetEdgePath) bool { WalkTopDown(NoEdgeContext{}, lg, func(lg *LicenseGraph, tn *TargetNode, path TargetEdgePath) bool {
if _, alreadyWalked := tset[tn]; alreadyWalked { if _, alreadyWalked := tset[tn]; alreadyWalked {
@@ -39,7 +39,7 @@ func ShippedNodes(lg *LicenseGraph) *TargetNodeSet {
return true return true
}) })
shipped = &TargetNodeSet{tset} shipped = &tset
lg.mu.Lock() lg.mu.Lock()
if lg.shippedNodes == nil { if lg.shippedNodes == nil {
@@ -50,5 +50,5 @@ func ShippedNodes(lg *LicenseGraph) *TargetNodeSet {
} }
lg.mu.Unlock() lg.mu.Unlock()
return shipped return *shipped
} }

View File

@@ -247,40 +247,16 @@ func WalkResolutionsForCondition(lg *LicenseGraph, conditions LicenseConditionSe
// WalkActionsForCondition performs a top-down walk of the LicenseGraph // WalkActionsForCondition performs a top-down walk of the LicenseGraph
// resolving all distributed works for `conditions`. // resolving all distributed works for `conditions`.
func WalkActionsForCondition(lg *LicenseGraph, conditions LicenseConditionSet) ActionSet { func WalkActionsForCondition(lg *LicenseGraph, conditions LicenseConditionSet) ActionSet {
shipped := ShippedNodes(lg)
// cmap identifies previously walked target/condition pairs.
cmap := make(map[resolutionKey]struct{})
// amap maps 'actsOn' targets to the applicable conditions // amap maps 'actsOn' targets to the applicable conditions
// //
// amap is the resulting ActionSet // amap is the resulting ActionSet
amap := make(ActionSet) amap := make(ActionSet)
WalkTopDown(ApplicableConditionsContext{conditions}, lg, func(lg *LicenseGraph, tn *TargetNode, path TargetEdgePath) bool {
universe := conditions for tn := range ShippedNodes(lg) {
if len(path) > 0 { if cs := conditions.Intersection(tn.resolution); !cs.IsEmpty() {
universe = path[len(path)-1].ctx.(LicenseConditionSet)
}
if universe.IsEmpty() {
return false
}
key := resolutionKey{tn, universe}
if _, ok := cmap[key]; ok {
return false
}
if !shipped.Contains(tn) {
return false
}
cs := universe.Intersection(tn.resolution)
if !cs.IsEmpty() {
if _, ok := amap[tn]; ok {
amap[tn] = cs amap[tn] = cs
} else {
amap[tn] = amap[tn].Union(cs)
} }
} }
return true
})
return amap return amap
} }