b22afea0f0ea3880f9386a837850b13bcffc295c
vendor.img could be built from the source - in which case we have unpacked files under VENDOR/ - or dropped in as a prebuilt binary blob. We should consider either of them as target having a vendor partition. Because we need to add its AVB hashtree info into vbmeta.img if target is using AVB. Otherwise libfs_mgr would refuse to mount this "AVB-enabled" vendor.img. For targets not using AVB, this change is no-op. Bug: 65462819 Test: Having vendor.img as prebuilt, `make dist`. Check that the generated vbmeta.img contains the info from vendor.img. Test: Build, flash and boot the above image.zip. Change-Id: Iaeb30e2059cb33fb39f23e5ffd28f338d00ccbfc
Android build system usage: m [-j] [<targets>] [<variable>=<value>...] Ways to specify what to build: The common way to specify what to build is to set that information in the environment via: # Set up the shell environment. source build/envsetup.sh # Run "hmm" after sourcing for more info # Select the device and variant to target. If no argument is given, it # will list choices and prompt. lunch [<product>-<variant>] # Selects the device and variant to target. # Invoke the configured build. m [<options>] [<targets>] [<variable>=<value>...] <product> is the device that the created image is intended to be run on. This is saved in the shell environment as $TARGET_PRODUCT by `lunch`. <variant> is one of "user", "userdebug", or "eng", and controls the amount of debugging to be added into the generated image. This gets saved in the shell environment as $TARGET_BUILD_VARIANT by `lunch`. Each of <options>, <targets>, and <variable>=<value> is optional. If no targets are specified, the build system will build the images for the configured product and variant. An alternative to setting $TARGET_PRODUCT and $TARGET_BUILD_VARIANT, which you may see in build servers, is to execute: make PRODUCT-<product>-<variant> A target may be a file path. For example, out/host/linux-x86/bin/adb . Note that when giving a relative file path as a target, that path is interpreted relative to the root of the source tree (rather than relative to the current working directory). A target may also be any other target defined within a Makefile. Run `m help` to view the names of some common targets. To view the modules and targets defined in a particular directory, look for: files named *.mk (most commonly Android.mk) these files are defined in Make syntax files named Android.bp these files are defined in Blueprint syntax For now, the full (extremely large) compiled list of targets can be found (after running the build once), split among these two files: ${OUT}/build-<product>*.ninja ${OUT}/soong/build.ninja If you find yourself interacting with these files, you are encouraged to provide a more convenient tool for browsing targets, and to mention the tool here. Targets that adjust an existing build: showcommands Display the individual commands run to implement the build dist Copy into ${DIST_DIR} the portion of the build that must be distributed Flags -j <N> Run <N> processes at once -j Autodetect the number of processes to run at once, and run that many Variables Variables can either be set in the surrounding shell environment or can be passed as command-line arguments. For example: export I_AM_A_SHELL_VAR=1 I_AM_ANOTHER_SHELL_VAR=2 make droid I_AM_A_MAKE_VAR=3 Here are some common variables and their meanings: TARGET_PRODUCT The <product> to build # as described above TARGET_BUILD_VARIANT The <variant> to build # as described above DIST_DIR The directory in which to place the distribution artifacts. OUT_DIR The directory in which to place non-distribution artifacts. There is not yet known a convenient method by which to discover the full list of supported variables. Please mention it here when there is.
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