b418c30e3a2a1cfc07bc17577fad29bdbc3301a5
When creating ext4 images with mke2fs, it may skip allocating some blocks if they contain all zeros. As a result, there could be less blocks listed in the block map than the actual file length. For example, for a file with a length of 112200-byte (27+ blocks), the listed blocks in block.map could be '43665-43688' (24 blocks). Because some all-zero blocks are not taking actual space. The generated ext4 images are perfectly valid - kernel will figure out that data block is not allocated and writes all zeros into user buffer. However, we can't fully reconstruct a file from its block list in our Python script. Ideally this can be avoided by mounting or parsing an ext4 image directly, which is yet to be supported in our script. This CL skips checking for such files to avoid failing validate_target_files.py. Bug: 65213616 Test: validate_target_files.py passes on targets with mke2fs generated images (e.g. marlin). Change-Id: Id9cc59e345b9283844044ef94ceb5702f0ca0526
Android build system usage: m [-j] [<targets>] [<variable>=<value>...] Ways to specify what to build: The common way to specify what to build is to set that information in the environment via: # Set up the shell environment. source build/envsetup.sh # Run "hmm" after sourcing for more info # Select the device and variant to target. If no argument is given, it # will list choices and prompt. lunch [<product>-<variant>] # Selects the device and variant to target. # Invoke the configured build. m [<options>] [<targets>] [<variable>=<value>...] <product> is the device that the created image is intended to be run on. This is saved in the shell environment as $TARGET_PRODUCT by `lunch`. <variant> is one of "user", "userdebug", or "eng", and controls the amount of debugging to be added into the generated image. This gets saved in the shell environment as $TARGET_BUILD_VARIANT by `lunch`. Each of <options>, <targets>, and <variable>=<value> is optional. If no targets are specified, the build system will build the images for the configured product and variant. An alternative to setting $TARGET_PRODUCT and $TARGET_BUILD_VARIANT, which you may see in build servers, is to execute: make PRODUCT-<product>-<variant> A target may be a file path. For example, out/host/linux-x86/bin/adb . Note that when giving a relative file path as a target, that path is interpreted relative to the root of the source tree (rather than relative to the current working directory). A target may also be any other target defined within a Makefile. Run `m help` to view the names of some common targets. To view the modules and targets defined in a particular directory, look for: files named *.mk (most commonly Android.mk) these files are defined in Make syntax files named Android.bp these files are defined in Blueprint syntax For now, the full (extremely large) compiled list of targets can be found (after running the build once), split among these two files: ${OUT}/build-<product>*.ninja ${OUT}/soong/build.ninja If you find yourself interacting with these files, you are encouraged to provide a more convenient tool for browsing targets, and to mention the tool here. Targets that adjust an existing build: showcommands Display the individual commands run to implement the build dist Copy into ${DIST_DIR} the portion of the build that must be distributed Flags -j <N> Run <N> processes at once -j Autodetect the number of processes to run at once, and run that many Variables Variables can either be set in the surrounding shell environment or can be passed as command-line arguments. For example: export I_AM_A_SHELL_VAR=1 I_AM_ANOTHER_SHELL_VAR=2 make droid I_AM_A_MAKE_VAR=3 Here are some common variables and their meanings: TARGET_PRODUCT The <product> to build # as described above TARGET_BUILD_VARIANT The <variant> to build # as described above DIST_DIR The directory in which to place the distribution artifacts. OUT_DIR The directory in which to place non-distribution artifacts. There is not yet known a convenient method by which to discover the full list of supported variables. Please mention it here when there is.
Description
Languages
Makefile
32.1%
Python
31.1%
Go
13.7%
Rust
7.7%
Java
5.2%
Other
10.1%