Default metalava sandboxing to true

Turn on sandboxing everywhere.

Bug: 153703940
Test: m checkbuild
Change-Id: Ie64913d302efb780d5be9c1b32e6c368d72feba3
This commit is contained in:
Colin Cross
2021-03-25 17:56:29 -07:00
parent 5f6ffc72f7
commit 3fbf2bea6a
2 changed files with 3 additions and 1 deletions

View File

@@ -482,7 +482,7 @@ func (d *Droidstubs) GenerateAndroidBuildActions(ctx android.ModuleContext) {
rule := android.NewRuleBuilder(pctx, ctx)
sandbox := proptools.Bool(d.Javadoc.properties.Sandbox)
sandbox := proptools.BoolDefault(d.Javadoc.properties.Sandbox, true)
if sandbox {
rule.Sbox(android.PathForModuleOut(ctx, "metalava"),
android.PathForModuleOut(ctx, "metalava.sbox.textproto")).

View File

@@ -34,6 +34,7 @@ func TestDroidstubs(t *testing.T) {
srcs: ["bar-doc/a.java"],
api_levels_annotations_dirs: ["droiddoc-templates-sdk"],
api_levels_annotations_enabled: true,
sandbox: false,
}
droidstubs {
@@ -43,6 +44,7 @@ func TestDroidstubs(t *testing.T) {
api_levels_annotations_dirs: ["droiddoc-templates-sdk"],
api_levels_annotations_enabled: true,
api_levels_jar_filename: "android.other.jar",
sandbox: false,
}
`,
map[string][]byte{