Disable bazel for riscv_64
This product is experimental and unsupported for Bazel at this time Test: lunch aosp_riscv64-userdebug && m nothing Test: lunch aosp_arm64-userdebug && m nothing Change-Id: I761afb9524f1008f9d5472d2de19bb84342e9e29
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@@ -383,6 +383,9 @@ func MixedBuildsEnabled(ctx BaseModuleContext) bool {
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// mixedBuildPossible returns true if a module is ready to be replaced by a
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// converted or handcrafted Bazel target.
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func mixedBuildPossible(ctx BaseModuleContext) bool {
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if !ctx.Config().IsMixedBuildsEnabled() {
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return false
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}
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if ctx.Os() == Windows {
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// Windows toolchains are not currently supported.
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return false
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@@ -536,7 +536,17 @@ func (c *config) mockFileSystem(bp string, fs map[string][]byte) {
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// Returns true if "Bazel builds" is enabled. In this mode, part of build
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// analysis is handled by Bazel.
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func (c *config) IsMixedBuildsEnabled() bool {
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return c.BuildMode == BazelProdMode || c.BuildMode == BazelDevMode || c.BuildMode == BazelStagingMode
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globalMixedBuildsSupport := c.Once(OnceKey{"globalMixedBuildsSupport"}, func() interface{} {
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if c.productVariables.DeviceArch != nil && *c.productVariables.DeviceArch == "riscv64" {
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fmt.Fprintln(os.Stderr, "unsupported device arch 'riscv64' for Bazel: falling back to non-mixed build")
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return false
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}
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// TODO(b/253664931): Add other fallback criteria below.
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return true
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}).(bool)
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bazelModeEnabled := c.BuildMode == BazelProdMode || c.BuildMode == BazelDevMode || c.BuildMode == BazelStagingMode
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return globalMixedBuildsSupport && bazelModeEnabled
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}
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func (c *config) SetAllowMissingDependencies() {
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@@ -62,6 +62,7 @@ func TestConfig(buildDir string, env map[string]string, bp string, fs map[string
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TestAllowNonExistentPaths: true,
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BazelContext: noopBazelContext{},
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BuildMode: BazelProdMode,
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mixedBuildDisabledModules: make(map[string]struct{}),
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mixedBuildEnabledModules: make(map[string]struct{}),
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}
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