Add a global define for non-external code.
Soong port of https://android-review.googlesource.com/204887 Change-Id: I15faf62cec1932dd859a082f66942b2606d0ff45
This commit is contained in:
16
cc/cc.go
16
cc/cc.go
@@ -634,6 +634,22 @@ func (c *CCBase) collectFlags(ctx common.AndroidModuleContext, toolchain Toolcha
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flags.CppFlags, _ = filterList(flags.CppFlags, illegalFlags)
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flags.ConlyFlags, _ = filterList(flags.ConlyFlags, illegalFlags)
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// We can enforce some rules more strictly in the code we own. strict
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// indicates if this is code that we can be stricter with. If we have
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// rules that we want to apply to *our* code (but maybe can't for
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// vendor/device specific things), we could extend this to be a ternary
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// value.
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strict := true
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if strings.HasPrefix(common.PathForModuleSrc(ctx).String(), "external/") {
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strict = false
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}
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// Can be used to make some annotations stricter for code we can fix
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// (such as when we mark functions as deprecated).
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if strict {
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flags.CFlags = append(flags.CFlags, "-DANDROID_STRICT")
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}
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// Optimization to reduce size of build.ninja
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// Replace the long list of flags for each file with a module-local variable
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ctx.Variable(pctx, "cflags", strings.Join(flags.CFlags, " "))
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