Delete android/env.go .

Properly plumb the available environment to the configuration instead of
going through the global variable originalEnv.

Test: Presubmit.
Change-Id: Ia1ea753d5e72c02a0dcaa4c0b43bd6e24fc47cec
This commit is contained in:
Lukacs T. Berki
2021-04-12 14:04:24 +02:00
parent ed0f6e846f
commit 53b2f36bd6
4 changed files with 31 additions and 55 deletions

View File

@@ -78,9 +78,6 @@ bootstrap_go_package {
"variable.go",
"visibility.go",
"writedocs.go",
// Lock down environment access last
"env.go",
],
testSrcs: [
"android_test.go",

View File

@@ -345,7 +345,7 @@ func TestArchConfig(buildDir string, env map[string]string, bp string, fs map[st
// multiple runs in the same program execution is carried over (such as Bazel
// context or environment deps).
func ConfigForAdditionalRun(c Config) (Config, error) {
newConfig, err := NewConfig(c.srcDir, c.buildDir, c.moduleListFile)
newConfig, err := NewConfig(c.srcDir, c.buildDir, c.moduleListFile, c.env)
if err != nil {
return Config{}, err
}
@@ -356,12 +356,12 @@ func ConfigForAdditionalRun(c Config) (Config, error) {
// NewConfig creates a new Config object. The srcDir argument specifies the path
// to the root source directory. It also loads the config file, if found.
func NewConfig(srcDir, buildDir string, moduleListFile string) (Config, error) {
func NewConfig(srcDir, buildDir string, moduleListFile string, availableEnv map[string]string) (Config, error) {
// Make a config with default options.
config := &config{
ProductVariablesFileName: filepath.Join(buildDir, productVariablesFileName),
env: originalEnv,
env: availableEnv,
srcDir: srcDir,
buildDir: buildDir,

View File

@@ -1,40 +0,0 @@
// Copyright 2015 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package android
import (
"android/soong/shared"
)
// This file supports dependencies on environment variables. During build
// manifest generation, any dependency on an environment variable is added to a
// list. At the end of the build, a JSON file called soong.environment.used is
// written containing the current value of all used environment variables. The
// next time the top-level build script is run, soong_ui parses the compare the
// contents of the used environment variables, then, if they changed, deletes
// soong.environment.used to cause a rebuild.
//
// The dependency of build.ninja on soong.environment.used is declared in
// build.ninja.d
var originalEnv map[string]string
func InitEnvironment(envFile string) {
var err error
originalEnv, err = shared.EnvFromFile(envFile)
if err != nil {
panic(err)
}
}

View File

@@ -75,8 +75,8 @@ func newContext(configuration android.Config, prepareBuildActions bool) *android
return ctx
}
func newConfig(srcDir, outDir string) android.Config {
configuration, err := android.NewConfig(srcDir, outDir, bootstrap.CmdlineModuleListFile())
func newConfig(srcDir, outDir string, availableEnv map[string]string) android.Config {
configuration, err := android.NewConfig(srcDir, outDir, bootstrap.CmdlineModuleListFile(), availableEnv)
if err != nil {
fmt.Fprintf(os.Stderr, "%s", err)
os.Exit(1)
@@ -188,12 +188,31 @@ func main() {
shared.ReexecWithDelveMaybe(delveListen, delvePath)
android.InitSandbox(topDir)
android.InitEnvironment(shared.JoinPath(topDir, outDir, "soong.environment.available"))
usedVariablesFile := shared.JoinPath(outDir, "soong.environment.used")
// soong_ui dumps the available environment variables to
// soong.environment.available . Then soong_build itself is run with an empty
// environment so that the only way environment variables can be accessed is
// using Config, which tracks access to them.
// At the end of the build, a file called soong.environment.used is written
// containing the current value of all used environment variables. The next
// time soong_ui is run, it checks whether any environment variables that was
// used had changed and if so, it deletes soong.environment.used to cause a
// rebuild.
//
// The dependency of build.ninja on soong.environment.used is declared in
// build.ninja.d
availableEnvFile := shared.JoinPath(topDir, outDir, "soong.environment.available")
usedEnvFile := shared.JoinPath(topDir, outDir, "soong.environment.used")
availableEnv, err := shared.EnvFromFile(availableEnvFile)
if err != nil {
fmt.Fprintf(os.Stderr, "error reading available environment file %s: %s\n", availableEnvFile, err)
os.Exit(1)
}
// The top-level Blueprints file is passed as the first argument.
srcDir := filepath.Dir(flag.Arg(0))
configuration := newConfig(srcDir, outDir)
configuration := newConfig(srcDir, outDir, availableEnv)
extraNinjaDeps := []string{
configuration.ProductVariablesFileName,
shared.JoinPath(outDir, "soong.environment.used"),
@@ -219,19 +238,19 @@ func main() {
}
doChosenActivity(configuration, extraNinjaDeps)
writeUsedVariablesFile(shared.JoinPath(topDir, usedVariablesFile), configuration)
writeUsedEnvironmentFile(usedEnvFile, configuration)
}
func writeUsedVariablesFile(path string, configuration android.Config) {
func writeUsedEnvironmentFile(path string, configuration android.Config) {
data, err := shared.EnvFileContents(configuration.EnvDeps())
if err != nil {
fmt.Fprintf(os.Stderr, "error writing used variables file %s: %s\n", path, err)
fmt.Fprintf(os.Stderr, "error writing used environment file %s: %s\n", path, err)
os.Exit(1)
}
err = ioutil.WriteFile(path, data, 0666)
if err != nil {
fmt.Fprintf(os.Stderr, "error writing used variables file %s: %s\n", path, err)
fmt.Fprintf(os.Stderr, "error writing used environment file %s: %s\n", path, err)
os.Exit(1)
}