Fix globbing bugs
Fix two bugs in globbing: check for excludes before globs so that excludes that contain globs are not treated as includes, and remove the Generator attribute from globRule so that the rule reruns if the command line changes, for example if the glob or excludes list changes. Change-Id: I216c0c925eeb00a3814300548c005bcdf64a1f30
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@@ -49,10 +49,9 @@ var (
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Command: fmt.Sprintf(`%s -o $out $excludes "$glob"`, globCmd),
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Description: "glob $glob",
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Restat: true,
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Generator: true,
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Deps: blueprint.DepsGCC,
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Depfile: "$out.d",
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Restat: true,
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Deps: blueprint.DepsGCC,
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Depfile: "$out.d",
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},
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"glob", "excludes")
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)
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@@ -81,9 +80,11 @@ func expandGlobs(ctx AndroidModuleContext, in []string) []string {
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out := make([]string, 0, len(in))
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for _, s := range in {
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if glob.IsGlob(s) {
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if s[0] == '-' {
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continue
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} else if glob.IsGlob(s) {
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out = append(out, Glob(ctx, s, excludes)...)
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} else if s[0] != '-' {
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} else {
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out = append(out, s)
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}
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}
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