refactoring build_conversion.go to remove panic
Returning errors throughout instead of calling panic() Errors will be more useful for testing Test: bp2build tests Change-Id: I3b03f0a30e7a80878e91c7f0e2df5a94d9d6b780
This commit is contained in:
@@ -289,7 +289,9 @@ func GenerateBazelTargets(ctx *CodegenContext, generateFilegroups bool) (convers
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return
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}
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}
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targets = generateBazelTargets(bpCtx, aModule)
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var targetErrs []error
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targets, targetErrs = generateBazelTargets(bpCtx, aModule)
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errs = append(errs, targetErrs...)
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for _, t := range targets {
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// A module can potentially generate more than 1 Bazel
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// target, each of a different rule class.
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@@ -306,7 +308,10 @@ func GenerateBazelTargets(ctx *CodegenContext, generateFilegroups bool) (convers
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// be mapped cleanly to a bazel label.
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return
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}
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t := generateSoongModuleTarget(bpCtx, m)
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t, err := generateSoongModuleTarget(bpCtx, m)
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if err != nil {
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errs = append(errs, err)
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}
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targets = append(targets, t)
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default:
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errs = append(errs, fmt.Errorf("Unknown code-generation mode: %s", ctx.Mode()))
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@@ -347,12 +352,18 @@ func GenerateBazelTargets(ctx *CodegenContext, generateFilegroups bool) (convers
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}, errs
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}
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func generateBazelTargets(ctx bpToBuildContext, m android.Module) []BazelTarget {
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func generateBazelTargets(ctx bpToBuildContext, m android.Module) ([]BazelTarget, []error) {
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var targets []BazelTarget
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var errs []error
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for _, m := range m.Bp2buildTargets() {
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targets = append(targets, generateBazelTarget(ctx, m))
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target, err := generateBazelTarget(ctx, m)
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if err != nil {
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errs = append(errs, err)
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return targets, errs
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}
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targets = append(targets, target)
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}
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return targets
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return targets, errs
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}
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type bp2buildModule interface {
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@@ -363,13 +374,16 @@ type bp2buildModule interface {
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BazelAttributes() []interface{}
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}
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func generateBazelTarget(ctx bpToBuildContext, m bp2buildModule) BazelTarget {
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func generateBazelTarget(ctx bpToBuildContext, m bp2buildModule) (BazelTarget, error) {
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ruleClass := m.BazelRuleClass()
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bzlLoadLocation := m.BazelRuleLoadLocation()
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// extract the bazel attributes from the module.
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attrs := m.BazelAttributes()
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props := extractModuleProperties(attrs, true)
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props, err := extractModuleProperties(attrs, true)
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if err != nil {
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return BazelTarget{}, err
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}
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// name is handled in a special manner
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delete(props.Attrs, "name")
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@@ -389,13 +403,13 @@ func generateBazelTarget(ctx bpToBuildContext, m bp2buildModule) BazelTarget {
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targetName,
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attributes,
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),
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}
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}, nil
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}
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// Convert a module and its deps and props into a Bazel macro/rule
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// representation in the BUILD file.
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func generateSoongModuleTarget(ctx bpToBuildContext, m blueprint.Module) BazelTarget {
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props := getBuildProperties(ctx, m)
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func generateSoongModuleTarget(ctx bpToBuildContext, m blueprint.Module) (BazelTarget, error) {
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props, err := getBuildProperties(ctx, m)
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// TODO(b/163018919): DirectDeps can have duplicate (module, variant)
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// items, if the modules are added using different DependencyTag. Figure
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@@ -429,21 +443,21 @@ func generateSoongModuleTarget(ctx bpToBuildContext, m blueprint.Module) BazelTa
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ctx.ModuleSubDir(m),
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depLabelList,
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attributes),
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}
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}, err
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}
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func getBuildProperties(ctx bpToBuildContext, m blueprint.Module) BazelAttributes {
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func getBuildProperties(ctx bpToBuildContext, m blueprint.Module) (BazelAttributes, error) {
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// TODO: this omits properties for blueprint modules (blueprint_go_binary,
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// bootstrap_go_binary, bootstrap_go_package), which will have to be handled separately.
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if aModule, ok := m.(android.Module); ok {
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return extractModuleProperties(aModule.GetProperties(), false)
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}
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return BazelAttributes{}
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return BazelAttributes{}, nil
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}
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// Generically extract module properties and types into a map, keyed by the module property name.
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func extractModuleProperties(props []interface{}, checkForDuplicateProperties bool) BazelAttributes {
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func extractModuleProperties(props []interface{}, checkForDuplicateProperties bool) (BazelAttributes, error) {
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ret := map[string]string{}
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// Iterate over this android.Module's property structs.
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@@ -456,24 +470,29 @@ func extractModuleProperties(props []interface{}, checkForDuplicateProperties bo
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// manipulate internal props, if needed.
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if isStructPtr(propertiesValue.Type()) {
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structValue := propertiesValue.Elem()
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for k, v := range extractStructProperties(structValue, 0) {
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ok, err := extractStructProperties(structValue, 0)
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if err != nil {
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return BazelAttributes{}, err
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}
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for k, v := range ok {
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if existing, exists := ret[k]; checkForDuplicateProperties && exists {
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panic(fmt.Errorf(
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return BazelAttributes{}, fmt.Errorf(
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"%s (%v) is present in properties whereas it should be consolidated into a commonAttributes",
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k, existing))
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k, existing)
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}
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ret[k] = v
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}
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} else {
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panic(fmt.Errorf(
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"properties must be a pointer to a struct, got %T",
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propertiesValue.Interface()))
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return BazelAttributes{},
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fmt.Errorf(
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"properties must be a pointer to a struct, got %T",
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propertiesValue.Interface())
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}
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}
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return BazelAttributes{
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Attrs: ret,
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}
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}, nil
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}
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func isStructPtr(t reflect.Type) bool {
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@@ -531,7 +550,12 @@ func prettyPrint(propertyValue reflect.Value, indent int, emitZeroValues bool) (
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}
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// Sort and print the struct props by the key.
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structProps := extractStructProperties(propertyValue, indent)
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structProps, err := extractStructProperties(propertyValue, indent)
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if err != nil {
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return "", err
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}
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if len(structProps) == 0 {
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return "", nil
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}
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@@ -550,11 +574,13 @@ func prettyPrint(propertyValue reflect.Value, indent int, emitZeroValues bool) (
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// which each property value correctly pretty-printed and indented at the right nest level,
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// since property structs can be nested. In Starlark, nested structs are represented as nested
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// dicts: https://docs.bazel.build/skylark/lib/dict.html
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func extractStructProperties(structValue reflect.Value, indent int) map[string]string {
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func extractStructProperties(structValue reflect.Value, indent int) (map[string]string, error) {
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if structValue.Kind() != reflect.Struct {
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panic(fmt.Errorf("Expected a reflect.Struct type, but got %s", structValue.Kind()))
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return map[string]string{}, fmt.Errorf("Expected a reflect.Struct type, but got %s", structValue.Kind())
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}
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var err error
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ret := map[string]string{}
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structType := structValue.Type()
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for i := 0; i < structValue.NumField(); i++ {
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@@ -575,7 +601,10 @@ func extractStructProperties(structValue reflect.Value, indent int) map[string]s
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fieldValue = fieldValue.Elem()
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}
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if fieldValue.Type().Kind() == reflect.Struct {
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propsToMerge := extractStructProperties(fieldValue, indent)
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propsToMerge, err := extractStructProperties(fieldValue, indent)
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if err != nil {
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return map[string]string{}, err
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}
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for prop, value := range propsToMerge {
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ret[prop] = value
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}
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@@ -584,20 +613,20 @@ func extractStructProperties(structValue reflect.Value, indent int) map[string]s
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}
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propertyName := proptools.PropertyNameForField(field.Name)
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prettyPrintedValue, err := prettyPrint(fieldValue, indent+1, false)
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var prettyPrintedValue string
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prettyPrintedValue, err = prettyPrint(fieldValue, indent+1, false)
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if err != nil {
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panic(
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fmt.Errorf(
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"Error while parsing property: %q. %s",
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propertyName,
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err))
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return map[string]string{}, fmt.Errorf(
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"Error while parsing property: %q. %s",
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propertyName,
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err)
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}
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if prettyPrintedValue != "" {
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ret[propertyName] = prettyPrintedValue
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}
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}
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return ret
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return ret, nil
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}
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func isZero(value reflect.Value) bool {
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@@ -384,6 +384,9 @@ func customBp2buildOneToMany(ctx android.TopDownMutatorContext, m *customModule)
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func generateBazelTargetsForDir(codegenCtx *CodegenContext, dir string) (BazelTargets, []error) {
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// TODO: Set generateFilegroups to true and/or remove the generateFilegroups argument completely
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res, err := GenerateBazelTargets(codegenCtx, false)
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if err != nil {
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return BazelTargets{}, err
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}
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return res.buildFileToTargets[dir], err
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}
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