Make the vintf_fragments property configurable am: f223702f3f
Original change: https://android-review.googlesource.com/c/platform/build/soong/+/3189223 Change-Id: I3ac05a32be2b38404bae44e2395f58fc533a1822 Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
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@@ -389,7 +389,7 @@ type commonProperties struct {
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Init_rc []string `android:"arch_variant,path"`
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// VINTF manifest fragments to be installed if this module is installed
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Vintf_fragments []string `android:"path"`
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Vintf_fragments proptools.Configurable[[]string] `android:"path"`
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// names of other modules to install if this module is installed
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Required proptools.Configurable[[]string] `android:"arch_variant"`
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@@ -1853,7 +1853,7 @@ func (m *ModuleBase) GenerateBuildActions(blueprintCtx blueprint.ModuleContext)
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}
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}
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m.vintfFragmentsPaths = PathsForModuleSrc(ctx, m.commonProperties.Vintf_fragments)
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m.vintfFragmentsPaths = PathsForModuleSrc(ctx, m.commonProperties.Vintf_fragments.GetOrDefault(m.ConfigurableEvaluator(ctx), nil))
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vintfDir := PathForModuleInstall(ctx, "etc", "vintf", "manifest")
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for _, src := range m.vintfFragmentsPaths {
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installedVintfFragment := vintfDir.Join(ctx, src.Base())
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