Remove old BUILD file merging code
It's not needed anymore since aosp/2197837, it should've been removed in that cl but I forgot. Bug: 234167862 Test: ./build/bazel/ci/bp2build.sh Change-Id: I3d67a6e1894ad401525070ad37d3158708898306
This commit is contained in:
@@ -295,6 +295,7 @@ var (
|
||||
"external/bazel-skylib":/* recursive = */ true,
|
||||
"external/guava":/* recursive = */ true,
|
||||
"external/jsr305":/* recursive = */ true,
|
||||
"external/protobuf":/* recursive = */ false,
|
||||
"frameworks/ex/common":/* recursive = */ true,
|
||||
|
||||
"packages/apps/Music":/* recursive = */ true,
|
||||
@@ -302,6 +303,7 @@ var (
|
||||
|
||||
"prebuilts/bazel":/* recursive = */ true,
|
||||
"prebuilts/bundletool":/* recursive = */ true,
|
||||
"prebuilts/clang/host/linux-x86":/* recursive = */ false,
|
||||
"prebuilts/gcc":/* recursive = */ true,
|
||||
"prebuilts/build-tools":/* recursive = */ true,
|
||||
"prebuilts/jdk/jdk11":/* recursive = */ false,
|
||||
|
@@ -17,9 +17,6 @@ package android
|
||||
import (
|
||||
"bufio"
|
||||
"errors"
|
||||
"fmt"
|
||||
"io/ioutil"
|
||||
"path/filepath"
|
||||
"strings"
|
||||
|
||||
"github.com/google/blueprint"
|
||||
@@ -117,7 +114,6 @@ type Bazelable interface {
|
||||
GetBazelLabel(ctx BazelConversionPathContext, module blueprint.Module) string
|
||||
ShouldConvertWithBp2build(ctx BazelConversionContext) bool
|
||||
shouldConvertWithBp2build(ctx bazelOtherModuleContext, module blueprint.Module) bool
|
||||
GetBazelBuildFileContents(c Config, path, name string) (string, error)
|
||||
ConvertWithBp2build(ctx TopDownMutatorContext)
|
||||
|
||||
// namespacedVariableProps is a map from a soong config variable namespace
|
||||
@@ -498,28 +494,6 @@ func bp2buildDefaultTrueRecursively(packagePath string, config allowlists.Bp2Bui
|
||||
return false, packagePath
|
||||
}
|
||||
|
||||
// GetBazelBuildFileContents returns the file contents of a hand-crafted BUILD file if available or
|
||||
// an error if there are errors reading the file.
|
||||
// TODO(b/181575318): currently we append the whole BUILD file, let's change that to do
|
||||
// something more targeted based on the rule type and target.
|
||||
func (b *BazelModuleBase) GetBazelBuildFileContents(c Config, path, name string) (string, error) {
|
||||
if !strings.Contains(b.HandcraftedLabel(), path) {
|
||||
return "", fmt.Errorf("%q not found in bazel_module.label %q", path, b.HandcraftedLabel())
|
||||
}
|
||||
name = filepath.Join(path, name)
|
||||
f, err := c.fs.Open(name)
|
||||
if err != nil {
|
||||
return "", err
|
||||
}
|
||||
defer f.Close()
|
||||
|
||||
data, err := ioutil.ReadAll(f)
|
||||
if err != nil {
|
||||
return "", err
|
||||
}
|
||||
return string(data[:]), nil
|
||||
}
|
||||
|
||||
func registerBp2buildConversionMutator(ctx RegisterMutatorsContext) {
|
||||
ctx.TopDown("bp2build_conversion", convertWithBp2build).Parallel()
|
||||
}
|
||||
|
@@ -43,7 +43,6 @@ type BazelTarget struct {
|
||||
content string
|
||||
ruleClass string
|
||||
bzlLoadLocation string
|
||||
handcrafted bool
|
||||
}
|
||||
|
||||
// IsLoadedFromStarlark determines if the BazelTarget's rule class is loaded from a .bzl file,
|
||||
@@ -65,25 +64,9 @@ func (t BazelTarget) Label() string {
|
||||
// BazelTargets is a typedef for a slice of BazelTarget objects.
|
||||
type BazelTargets []BazelTarget
|
||||
|
||||
// HasHandcraftedTargetsreturns true if a set of bazel targets contain
|
||||
// handcrafted ones.
|
||||
func (targets BazelTargets) hasHandcraftedTargets() bool {
|
||||
for _, target := range targets {
|
||||
if target.handcrafted {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
// sort a list of BazelTargets in-place, by name, and by generated/handcrafted types.
|
||||
// sort a list of BazelTargets in-place by name
|
||||
func (targets BazelTargets) sort() {
|
||||
sort.Slice(targets, func(i, j int) bool {
|
||||
if targets[i].handcrafted != targets[j].handcrafted {
|
||||
// Handcrafted targets will be generated after the bp2build generated targets.
|
||||
return targets[j].handcrafted
|
||||
}
|
||||
// This will cover all bp2build generated targets.
|
||||
return targets[i].name < targets[j].name
|
||||
})
|
||||
}
|
||||
@@ -94,18 +77,6 @@ func (targets BazelTargets) sort() {
|
||||
func (targets BazelTargets) String() string {
|
||||
var res string
|
||||
for i, target := range targets {
|
||||
// There is only at most 1 handcrafted "target", because its contents
|
||||
// represent the entire BUILD file content from the tree. See
|
||||
// build_conversion.go#getHandcraftedBuildContent for more information.
|
||||
//
|
||||
// Add a header to make it easy to debug where the handcrafted targets
|
||||
// are in a generated BUILD file.
|
||||
if target.handcrafted {
|
||||
res += "# -----------------------------\n"
|
||||
res += "# Section: Handcrafted targets. \n"
|
||||
res += "# -----------------------------\n\n"
|
||||
}
|
||||
|
||||
res += target.content
|
||||
if i != len(targets)-1 {
|
||||
res += "\n\n"
|
||||
@@ -256,7 +227,6 @@ func (r conversionResults) BuildDirToTargets() map[string]BazelTargets {
|
||||
|
||||
func GenerateBazelTargets(ctx *CodegenContext, generateFilegroups bool) (conversionResults, []error) {
|
||||
buildFileToTargets := make(map[string]BazelTargets)
|
||||
buildFileToAppend := make(map[string]bool)
|
||||
|
||||
// Simple metrics tracking for bp2build
|
||||
metrics := CodegenMetrics{
|
||||
@@ -288,30 +258,10 @@ func GenerateBazelTargets(ctx *CodegenContext, generateFilegroups bool) (convers
|
||||
// Handle modules converted to handcrafted targets.
|
||||
//
|
||||
// Since these modules are associated with some handcrafted
|
||||
// target in a BUILD file, we simply append the entire contents
|
||||
// of that BUILD file to the generated BUILD file.
|
||||
//
|
||||
// The append operation is only done once, even if there are
|
||||
// multiple modules from the same directory associated to
|
||||
// targets in the same BUILD file (or package).
|
||||
// target in a BUILD file, we don't autoconvert them.
|
||||
|
||||
// Log the module.
|
||||
metrics.AddConvertedModule(m, moduleType, Handcrafted)
|
||||
|
||||
pathToBuildFile := getBazelPackagePath(b)
|
||||
if _, exists := buildFileToAppend[pathToBuildFile]; exists {
|
||||
// Append the BUILD file content once per package, at most.
|
||||
return
|
||||
}
|
||||
t, err := getHandcraftedBuildContent(ctx, b, pathToBuildFile)
|
||||
if err != nil {
|
||||
errs = append(errs, fmt.Errorf("Error converting %s: %s", bpCtx.ModuleName(m), err))
|
||||
return
|
||||
}
|
||||
targets = append(targets, t)
|
||||
// TODO(b/181575318): currently we append the whole BUILD file, let's change that to do
|
||||
// something more targeted based on the rule type and target
|
||||
buildFileToAppend[pathToBuildFile] = true
|
||||
} else if aModule, ok := m.(android.Module); ok && aModule.IsConvertedByBp2build() {
|
||||
// Handle modules converted to generated targets.
|
||||
|
||||
@@ -397,29 +347,6 @@ func GenerateBazelTargets(ctx *CodegenContext, generateFilegroups bool) (convers
|
||||
}, errs
|
||||
}
|
||||
|
||||
func getBazelPackagePath(b android.Bazelable) string {
|
||||
label := b.HandcraftedLabel()
|
||||
pathToBuildFile := strings.TrimPrefix(label, "//")
|
||||
pathToBuildFile = strings.Split(pathToBuildFile, ":")[0]
|
||||
return pathToBuildFile
|
||||
}
|
||||
|
||||
func getHandcraftedBuildContent(ctx *CodegenContext, b android.Bazelable, pathToBuildFile string) (BazelTarget, error) {
|
||||
p := android.ExistentPathForSource(ctx, pathToBuildFile, HandcraftedBuildFileName)
|
||||
if !p.Valid() {
|
||||
return BazelTarget{}, fmt.Errorf("Could not find file %q for handcrafted target.", pathToBuildFile)
|
||||
}
|
||||
c, err := b.GetBazelBuildFileContents(ctx.Config(), pathToBuildFile, HandcraftedBuildFileName)
|
||||
if err != nil {
|
||||
return BazelTarget{}, err
|
||||
}
|
||||
// TODO(b/181575318): once this is more targeted, we need to include name, rule class, etc
|
||||
return BazelTarget{
|
||||
content: c,
|
||||
handcrafted: true,
|
||||
}, nil
|
||||
}
|
||||
|
||||
func generateBazelTargets(ctx bpToBuildContext, m android.Module) []BazelTarget {
|
||||
var targets []BazelTarget
|
||||
for _, m := range m.Bp2buildTargets() {
|
||||
@@ -462,7 +389,6 @@ func generateBazelTarget(ctx bpToBuildContext, m bp2buildModule) BazelTarget {
|
||||
targetName,
|
||||
attributes,
|
||||
),
|
||||
handcrafted: false,
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -1299,9 +1299,7 @@ func TestCombineBuildFilesBp2buildTargets(t *testing.T) {
|
||||
name: "fg_foo",
|
||||
bazel_module: { label: "//other:fg_foo" },
|
||||
}`,
|
||||
ExpectedBazelTargets: []string{
|
||||
`// BUILD file`,
|
||||
},
|
||||
ExpectedBazelTargets: []string{},
|
||||
Filesystem: map[string]string{
|
||||
"other/BUILD.bazel": `// BUILD file`,
|
||||
},
|
||||
@@ -1319,9 +1317,7 @@ func TestCombineBuildFilesBp2buildTargets(t *testing.T) {
|
||||
name: "foo",
|
||||
bazel_module: { label: "//other:foo" },
|
||||
}`,
|
||||
ExpectedBazelTargets: []string{
|
||||
`// BUILD file`,
|
||||
},
|
||||
ExpectedBazelTargets: []string{},
|
||||
Filesystem: map[string]string{
|
||||
"other/BUILD.bazel": `// BUILD file`,
|
||||
},
|
||||
@@ -1349,7 +1345,6 @@ func TestCombineBuildFilesBp2buildTargets(t *testing.T) {
|
||||
},
|
||||
ExpectedBazelTargets: []string{
|
||||
MakeBazelTargetNoRestrictions("filegroup", "fg_foo", map[string]string{}),
|
||||
`// definition for fg_bar`,
|
||||
},
|
||||
},
|
||||
{
|
||||
@@ -1375,7 +1370,6 @@ func TestCombineBuildFilesBp2buildTargets(t *testing.T) {
|
||||
}`,
|
||||
ExpectedBazelTargets: []string{
|
||||
MakeBazelTargetNoRestrictions("filegroup", "fg_bar", map[string]string{}),
|
||||
`// BUILD file`,
|
||||
},
|
||||
},
|
||||
}
|
||||
@@ -1420,9 +1414,6 @@ func TestCombineBuildFilesBp2buildTargets(t *testing.T) {
|
||||
if actualCount != expectedCount {
|
||||
t.Errorf("Expected %d bazel target, got %d\n%s", expectedCount, actualCount, bazelTargets)
|
||||
}
|
||||
if !strings.Contains(bazelTargets.String(), "Section: Handcrafted targets. ") {
|
||||
t.Errorf("Expected string representation of bazelTargets to contain handcrafted section header.")
|
||||
}
|
||||
for i, target := range bazelTargets {
|
||||
actualContent := target.content
|
||||
expectedContent := testCase.ExpectedBazelTargets[i]
|
||||
|
@@ -96,17 +96,9 @@ func createBuildFiles(buildToTargets map[string]BazelTargets, mode CodegenMode)
|
||||
# This file was automatically generated by bp2build for the Bazel migration project.
|
||||
# Feel free to edit or test it, but do *not* check it into your version control system.
|
||||
`
|
||||
if targets.hasHandcraftedTargets() {
|
||||
// For BUILD files with both handcrafted and generated targets,
|
||||
// don't hardcode actual content, like package() declarations.
|
||||
// Leave that responsibility to the checked-in BUILD file
|
||||
// instead.
|
||||
content += `# This file contains generated targets and handcrafted targets that are manually managed in the source tree.`
|
||||
} else {
|
||||
// For fully-generated BUILD files, hardcode the default visibility.
|
||||
content += "package(default_visibility = [\"//visibility:public\"])"
|
||||
}
|
||||
content += "\n"
|
||||
|
||||
// Hardcode the default visibility.
|
||||
content += "package(default_visibility = [\"//visibility:public\"])\n"
|
||||
content += targets.LoadStatements()
|
||||
} else if mode == QueryView {
|
||||
content = soongModuleLoad
|
||||
|
Reference in New Issue
Block a user